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ddh256's Building an Elder God (Arcade)
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[February 11, 2015 09:35:05 AM]
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Building an Elder God is a fast-paced board game / card game hybrid that involves drawing cards to complete your elder god. This game not only relies on the luck of drawing the needed cards to complete you elder god but also has a large amount of strategy for where and when to place cards. Common strategies include trying to take up as much of the table as possible (territory control), complete your elder god the quickest, or ignore the entire game and just try to make sure another player always loses by severing their elder god’s pieces.
The game plays like your standard card game where everyone is dealt card five cards at the beginning of the game and allows for the player to draw one new card once they have played one of their five cards. Each turn a player can only play one card onto the board. The goal of the game is to place 10 consecutive piece onto your elder god and top it with an elder head card. These piece must be linked up and can have no severed parts in the chain of cards. If a piece is severed then the player must replace that card with another card of equal or greater number of directions. An example of this is a straight line piece can be replace with another straight line or piece that has 3 direction but also includes the original straight line. Each player gets three elder signs which can act as healing cards that make your severed piece fixed and also immune from all future attacks.
In the first game, everyone positioned their starting place in the center of their side of the table. This allowed everyone to have adequate starting room to begin placing down cards. As the game progressed to the sixth turn, one player found them self in a position that could only cause them to lose the game. Since territory control is one of the key elements to the game, he realized he was boxed in and left with no room to place more cards. The player began only playing to cause other players to lose. He accomplished this by playing severed cards onto other player elder god and trying to redirect the elder god into confided spaces. This severely alter the strategies of the other players as they had to now rely on only luck to help them get the piece they needed to fix their elder god. After ten minutes of trying to get the right cards in the right orientation, I finally completed my elder god ending the game.
The second game was very similar to the first except that instead of one player getting trapped and playing for other to lose, one player decided to only try to make one player win and the rest lose from the beginning. This cause new strategies to form on how you could team up to control the area of the table that was left vacant by the person deciding to only play onto other players elders. This game was much shorter as luck can only help so much when each player’s core strategy has to change every turn when another player intentionally tries to block you from winning. The game ended with the player who was receiving help finishing their elder god.
The game has all five elements of game play included but some only seem to show their self when players decided to not play the game the conventional way.
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ddh256's Building an Elder God (Arcade)
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Current Status: Playing
GameLog started on: Sunday 1 February, 2015
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This is the only GameLog for Building an Elder God. |
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