|
brenolleite's Brigandine - The Legend of Forsena (PS)
|
[March 2, 2015 02:59:16 PM]
|
History - The game was developed by Hearty Robin in 2 April 1998, Japan. It is a role-playing game for PlayStation platform, a North America version was created in October 31 1998 by Atlus. In 2000 a new version of the game was developed by Hearty Robin, it was called Brigandine: Grand Edition. In this version, it was added multiplayer features where could be played with in the maximum 6 players, which one controlling one nation.
Game Features - It is a turn based game, where nations are battling to control the world. The game is basically divided into two modes, the battle mode, and the preparation mode, they will be better explained later. There are six nation to choose, each nation has a position on the map. Each nation has its captains, and each captain has their own skills to be used in the battle mode. Each nation has their own qualities and weaknesses, it is a rock, paper, scissors rule, where one nation is really good against other; And it is really bad against another one. The map is design with road and castles, each nation starts with a set of castles in the map; And their main goal is to dominate all
the castles in the map. In order to dominate one castle, a nation has to attack it and win the battle mode. Each nation has some captains and troops, the nation has to organize its troops into their castles in order to defend their castles and to acquire other castles.
Map Design - There are basic two maps in the game, the preparation map where all the castles are described; And the battle map, where the battles happen. Basically, the preparation map is a map simulation a real world. It has roads and its castles, in order to attack an castle the nation has to have a road connecting both castles. A nation can move their troops between castles in each stage. Those stages are counting as days in the game, so each day a nation can attack castles that are linked with its castle, or it can move their troops between castles, and it also can be attacked by other nations. Choosing the right path to attack and defend is a clever choice is this game, there are not enough troops to defend all castles; So, it is needed a good strategy in order to block the roads with a few castles.
Characters in Battle mode =>
Captain: In the game it is called rune Knight, it is the knight of chess to Brigandine game. The battle ends when it dies, so the troops has to protect him or her in order to win. Each rune Knight can lead a certain amount of troops in the battle, it means that a weaker captain may have more troops than a stronger captain(stats compassion). The captain has normal stats as in RPG games like experience, hit point, and mana. As higher its level more troops it can lead, and its skills can deal more damage. Different from troops captains do not have
permanent death.
Troops: Troops are types of monster like dragons, ghouls, and fairies. They also have the normal stats like hit points, experience, and etc. However, they change their form when they hit level 10 and 20(maximum level is 30). So, they have a basic type of classes in each character; Where the player can chose with monster it will become. Moreover, each of them has its own weaknesses and strengths. The troops can be crafted into each castle using mana, each nation earn an amount of mana per day depending how many castles they have in that day. They have permanent death, it means if one dragon died in battle you lost it, which make really hard to put your troops at maximum level.
Two phases of the game =>
Prepare Phase - This phase is divided by days as said before, each nation can choose adjacent castles to attack, and to move troops between its own castles. It is a pure strategy phase, where players are choosing the best location to defend and attack the enemies player. It is a battle for territory control, and it is one of the most important roles in the game. There are places with is better to be because there are less routes going to that castle, which means that the player can organize its troops in order to protect these routes. If a nation attacks and castle that is empty is automatically take it to itself, but if there are monsters protecting the castle a battle is start(battle map).
Battle mode: The battle mode is a simulation of the castle battles, so each castle has its different battle map. The map is divided into a hexagonal grid, where each unit occupies one. Some maps have water that normal monsters cannot pass thought, but flier monsters can. The battle is turn based, so each turn a player can move its units and attack the other player or computer's units. The battle can finish in two ways, the rune knight being killed or by retreat. A nation can always choose to retreat in his turn, when retreating there is a chance to the other nation capture some of your units. Moreover, if you rune knight dies and still having alive troops they are all captured by the winner nation. In the end of the battle mode, every alive unit earns experience. In each battle mode, a maximum of the rune knights is allowed. So, the battle finish when all them are dead. If one rune knight dies, and troops that are lead by him stop to move, and there is a chance to the other nation capture it.
Game Story - There are some stories in the single player mode, where nation are friendly(they can do alliances). And, there are a lot of cut scenes explaining about each rune knights. However, that is definitely not a game to count upon the story line. It is a game, that focus on the strategy side of the RPG. Where, the player feels in a medium age war controlling a whole nation and its troops in order to raise its empire.
Game Strategy - There are a bunch of strategy elements on the game as said before, the preparation phase requires a good understanding of the opponents and the map itself. The battle phases, requires good chooses to move your troops and protect the captain. The game is pure strategy, choosing how to move your troops around and trying to find the weakest point of the enemy nation in order to raise your empire.
This entry has been edited 1 time. It was last edited on Mar 2nd, 2015 at 15:08:13.
add a comment
|
|
|
|
brenolleite's Brigandine - The Legend of Forsena (PS)
|
Current Status: Playing
GameLog started on: Monday 2 March, 2015
|
|
other GameLogs for this Game |
This is the only GameLog for Brigandine - The Legend of Forsena. |
|