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Strangeoid's Final Fantasy X (PS2)
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[February 24, 2007 12:55:40 AM]
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OMG. I hate Seymour. HATE. He tried to marry Yuna, and I was forced to hurt him.
The storyline continues to be all sorts of wonderful. The romanticism involved often surprises me, though, since I only know boys who have actually played through the whole game. The mushiness, apparently, is quite effecttive. I only bring it up because, last I saved, I had just witnessed the rather long and beautiful cut scene in which Tidus and Yuna kiss. I rather predicted that this might happen eventually, but it still caught me offguard.
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[January 31, 2007 06:26:45 PM]
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Wow - gotten through a lot more in this game since that last entry. I've already played my first blitzball match (and lost, 3 to 2), and been witness to a tremendous massacre on the part of Sin. Met this suspicious dude with blue hair by the name of Seymour - I just can't lilke him, even though he's a Maester. Maybe it's cause he's always hitting on Yuna.
Anyways, I'm improving a lot in the battles. I've solved the mysteries of magical weaknesses and strengths, since it really didn't stick from the tutorial. I've just finished up in Djose's temple, and have just been introduced to one of those weird elephant-ish things. Heard the story about how Jecht came to stop drinking. That is both sad and funny, that he wouldn't stop when his kid asked him to, but he did when it caused him to lose all material possessions.
I'll probably be playing this one a lot more - the story has me hooked. Some parts are slightly predictable, but I like being proven correct. :D
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[January 18, 2007 03:05:09 AM]
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Had this lovely detailed entry all typed up, and for some reason, it did not submit. So here I go again -
Got myself out of Besaid today. Spent about half an hour fighting Sin on a boat, and managed to save the crew, though sin went on to pillage our port of destination. Got all the way to the top of the last summoner's magic place (a couple more boss battles), he was this dude named Ohalland, and managed to get through a rather nasty puzzle. Lots of character development, which I absolutely love about RPGs. It's so much more interesting to have characters with human emotions and reactions. Yuna is my favorite character so far, for this reason. Tidus is endearing, in a lumpish oaf kind of way.
There was probably an hour's worth of cut scenes in today's session. A little bit frustrating, since watching is not playing. Still, it is satisfying to see the animations and such. The 'Sending' scene was particularly well done.
(I really wish I could find that first post...)
I find the most frustrating thing about the game to be that you cannot power through any of it. There are paths you must take, and rules (sometimes not quite rules - more like hints, though you can't beat the boss without knowing that he is sensitive to fire magic) you must follow. The sphere grid irks me the most. It is so separate from the other elements of the game... you can go from a great magical battle to a boring gray control screen in no time. I enjoy leveling up, and I enjoy the ability to chose in which direction I want them to be skilled. I do not enjoy the unusual way I have to break away from the storyline and objective to further my battle skills.
Can't remember what else I had written... But I covered most of my points.
This entry has been edited 1 time. It was last edited on Jan 18th, 2007 at 03:11:44.
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[January 12, 2007 02:17:34 PM]
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Spent a couple hours last night (er... early this morning?)continuing on FFX. I had started a game last Friday, but the story was only 26 minutes in. The tale follows naive, and often annoying, sports star Tidus. He is mysteriously pulled from his game and usual lifestyle when his hometown is attacked by a creature called Sin. Slow tutorials explain each step, and as you move through the story and gain characters, more tutorials follow. I think I'm almost through learning from them now. Characters join and leave your party as they wish - I've already met Rikku, Wakka, Yuna, and Lulu. So far, The latter three are the ones fighting with Tidus. Apparently, we're now waiting for a ship.
The only part that I found somewhat complexing was the Sphere Grid. Like most FF games, you can steal and gain items in battle. When you succesfully defeat an enemy, you can gain several different types of spheres and, instead of a full character level, a sphere level. This tutorial I found slightly lacking - the explanations make the elementary linear scheme behind the sphere grid seem outright labyrinthine. I picked up the basics of the grid after some experimentation, and a little help from a more experienced player. Basically, it is a genius idea, that is just simpler than I initially suspected.
Overall, I found the learning curve to be rather gentle, and battles + bosses easy to defeat. I will probably continue playing this for a while yet, as the storyline intrigues me. I've played part of X-2 before, though X is new to me (and expontentially more fun than X-2).
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Strangeoid's Final Fantasy X (PS2)
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Current Status: Playing
GameLog started on: Friday 12 January, 2007
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