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dkirschner's The Walking Dead: Season Two (PC)
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[December 30, 2015 08:53:10 AM]
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Played through this with A over several days recently. Like the first one, we thoroughly enjoyed it. Plenty of extremely tense parts. Clementine has grown up a bit and is tougher and more weathered. The main difference we identified between the two is that the first season was more about interpersonal drama and this season is more about surviving. There were far fewer dialogue decisions where saying one thing would alienate someone or make them like you and treat you better, where giving or withholding information would impact something meaningfully down the line. I remember in the first season constantly trying to manage others' impressions of Lee. It was more of a character development journey and a journey to help Clem. Decisions in this one are more likely to be about how to best not die. And Clem's group gets into some serious situations! Also, much appreciated improved action sequences, yay.
One cool thing is that there are 5 endings and some of them are vastly different than the others. Season 3 is going to be interesting because it will have to deal with such diverse beginnings. I have no idea how they will weave these endings together. I hear season 3 is on the horizon.
This entry has been edited 1 time. It was last edited on Dec 30th, 2015 at 09:02:08.
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dkirschner's The Walking Dead: Season Two (PC)
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Current Status: Finished playing
GameLog started on: Wednesday 23 December, 2015
GameLog closed on: Monday 28 December, 2015 |
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