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ke301's Pokemon Trading Card Game (Other)
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[February 10, 2016 10:36:29 PM]
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Pokemon Trading Card Game
Objectives:
The player will use a unique deck of 60 Pokemon who are sent out into battle.
You must power them up with energy and use the Trainer cards as aids in battle.
The main goal is to defeat your opponent's hand of Pokemon. The elements associated with this would be Capture and Outwit.
Basics of Game-play:
1. Shuffle the deck and each player draws 7 cards. The types of cards are Pokemon, Energy, Trainer, Items, Tools, and Stadium. You have to put at least 1 basic Pokemon in play. If you don't have a basic Pokemon, you must show your hand to your opponent in what is called a Mulligan.Then redraw 7 more cards.
2. Then you place six cards to the left, these are your Prize Cards.
3. Once both players have a basic Pokemon out (face down), flip a coin to see who goes first.
4. Once the game starts, flip over your Pokemon card in play.
5. Draw a card. If you run out of cards, you lose the game.
6. You have various actions you can perform such as attaching energy to a Pokemon, attacking, playing a trainer card which allows you to draw more cards, healing your Pokemon, using items, activate abilities, evolving, or retreating.
7. Asses the damage from battle on both sides to help you decide your next action. If a Pokemon is knocked out, you win a prize card.
8. To win the game you must draw all six prize cards, knock out all your opponent's Pokemon, or if they have zero cards left in the deck, then you win.
Resources - Types of Cards:
- Pokemon - Pokemon in their various stages of evolution
- Energy - Match the symbols of the attack to the types of energy (types)
- Trainer - Items, Supporters, Tools, and Stadiums a trainer can use.
Parts of a Pokemon Card:
- Pokemon Type
- HP
- Card Name
- Stage
- What they evolve from
- Collector card number
- Rarity symbol
- Expansion symbol
Parts of a Trainer Card:
- Card Name
- Card Type
- Trainer Type
- Text Box
- Trainer Rule
Limitations and Affordances:
Just a few limitations in the game are that you must gain energy before you attack. I thought this was an interesting aspect of game play, but definitely made it more challenging. Energy can also be seen as an affordance because the more energy you have, the stronger your attacks get. The Trainer Cards are the best example of an affordance in the game. These cards allow you to do a lot of things that can give you leverage during a battle.
Game Review:
I played the game several times to get a good feel for it. I had a lot of fun playing the game. The rules are similar to the video game so it was fairly easy to understand. I have always been a big fan of the video game so it was a natural fit for me.
It wasn't too difficult to learn, but I was beaten several times before I started getting good at it. It seems that the strategy to win involves giving your Pokemon enough energy for attacks and using certain cards that give you more advantages. This is true for most card RPG games. It also seems like your deck has a lot to do with how well you do.
This entry has been edited 4 times. It was last edited on Feb 11th, 2016 at 15:31:19.
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ke301's Pokemon Trading Card Game (Other)
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Current Status: Finished playing
GameLog started on: Wednesday 10 February, 2016
GameLog closed on: Sunday 20 March, 2016 |
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This is the only GameLog for Pokemon Trading Card Game. |
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