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dkirschner's The Bridge (PC)
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[September 20, 2016 06:26:53 PM]
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Didn't realize I was so close to the end of The Bridge. This is a cool puzzle game that I played most of on an airplane last month. It's a cross between Braid (rewind time, and looks similar too) and And Yet It Moves, an old indie platformer I played forever ago where you rotate the screen to manipulate obstacles and move your character. A clever mash-up indeed.
The Bridge adds boulders that can roll over you, phasing (you click switches to turn from light to dark, which affects the objects you can interact with), wind direction that you can manipulate, and Escher-esque levels. The game isn't particularly difficult until right toward the end, and I admit to YouTubing the final two levels. I think I would have figured out the next-to-last eventually, but not the last one. I've read over and over again that it took people like 1-3 hours to figure it out, and I'm not that patient.
It'd be nice if there was more of a story. I'm not even sure what the context was. You're a guy, maybe a physics professor or something, and you have a house, and in your house are a bunch of rooms that are the levels of the game. Is something lost in there? No, you don't ever find anything. Are you exploring the mysteries of time and space? Maybe...I have no idea. There is some cryptic text scattered around that was so cryptic I don't even remember what it said. Something about existence maybe.
Story or not, the puzzles were clever and I felt fairly smart figuring things out. It does rely too much on physics and trial and error, but you have to get the gist of what's going on before you can get too too far.
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dkirschner's The Bridge (PC)
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Current Status: Finished playing
GameLog started on: Sunday 21 August, 2016
GameLog closed on: Tuesday 20 September, 2016 |
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This is the only GameLog for The Bridge. |
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