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dkirschner's Hotline Miami 2: Wrong Number (PC)
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[March 1, 2017 07:44:29 PM]
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To be clear, HLM2 is not as good as the first, which was bloody genius. But it's still a lot of fun. Similarities include:
-killing endless amounts of people
-wearing animal masks
-dying 1000 times
-pretending that you have any idea what the story is about
-listening to sweet music while doing all of the above
Differences include:
-HLM2 is less strategic than I remember the first. In the first, I'd have to develop complex plans for moving through a level, perfect timings and chainings of button presses. This time around it's a bit more run 'n gun. It's easier to find places to take breaks on your path through the (larger) levels. It's easier to kite enemies, which became one of my strategies later on: lock onto enemy; pop out in front of him and pop back behind a wall; wait for him to round corner; kill him. This made it really easy to separate enemies.
-Yes, the levels are bigger, often coming in 3-4 parts. The game is consequently twice as long. Because of the difficulty and the story, it felt too long.
-I remember in HLM1 having some idea of what was going on. I mean, it was coherent enough that there were people calling you and instructing you to make hits. And there was a boss who was a character and...I dunno, I just don't remember it being as convoluted as this. In this one, there are some Russian mobsters, some American soldiers in Guatemala in the 80s or something, a cop, a porn director, and however many others you play as. The story is throwaway. I don’t know/care what I’m doing or why, as long as it results in twitchy homicidal action. It ends when one character trips hard on some pills and you fight some little minibosses. I wish there were any real bosses in the game. But that trippy ending was cool even though I don't know what was going on and have no idea why that signaled the end of the game.
You can still hit that intense death loop where you're learning enough to add 3 seconds to your run each time, and you get so into the flow of the game when that happens. You still feel like a master when you beat some of the more difficult levels. It's a sweet game, but like I said, the first is still the better of the two. Now to go unpack the story...
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dkirschner's Hotline Miami 2: Wrong Number (PC)
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Current Status: Finished playing
GameLog started on: Friday 27 January, 2017
GameLog closed on: Wednesday 1 March, 2017 |
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This is the only GameLog for Hotline Miami 2: Wrong Number. |
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