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jp's Club Penguin: Herbert's Revenge (DS)
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[February 17, 2017 06:48:34 PM]
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I only own this because I bought it from my kids. Since it's a Disney game I wasn't expecting low production values - but I didn't think the game would be super fancy either. I was also really curious to see how much of the game was inspired/related to the website/virtual world. Many years ago I had played around in Club Penguin for work so I was pretty familiar with how that part of the IP worked.
The game is an interesting amalgalm of Club Penguin activities (mini arcade games) and what I'd call a traditional adventure game. In this case you're a penguin who is part of a team of secret agent penguins trying to catch a baddie polar bear called Herbert. I'm guessing Herbert is a franchise villain. Over the course of several missions you visit traditional Club Penguin locations, collect items, combine them, use them to solve puzzles, and so on. Very traditional (nothing wrong with that).
The combination of short arcade games and the general clue-collecting and moving around was enjoyable in that it breaks the pace. I was surprised by how effectively - and also by how true to the online Club Penguin experience the whole game is. For example, you can get items to change your penguins appearance (costumes and such) and I'm pretty sure the mini-games are the same...
Things I didn't like? Curiously the game really requires a lot of stylus action for things that could be done with the face buttons...and the scrolling around the (larger than one screen) spaces was more cumbersome than I would have liked. Other than that? Well, outside of the fact that I'm not the target audience, I'm quite impressed.
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jp's Club Penguin: Herbert's Revenge (DS)
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Current Status: Stopped playing - Something better came along
GameLog started on: Monday 13 February, 2017
GameLog closed on: Friday 17 February, 2017 |
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This is the only GameLog for Club Penguin: Herbert's Revenge. |
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