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jp's Rez Infinite (PS4)
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[February 24, 2017 12:31:21 PM]
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Oh my god wow that was so amazing!
I've been a fan of Rez since Dreamcast, so I was favourably biased towards this from the start. I even paid a stupid amount of money for a physical copy shipped to me for a lot of money from a foreign country. Ok, it wasn't THAT expensive, but it's more than I'm used to paying for a videogame.
I sat down and cleared the entire game in one sitting. Including the new area-X which is also fantastic. Here's a few things I learned:
a. I guess I never beat the game the first time around? This is kind of embarrasing, but I had no recollection of the game's ending which makes me think that maybe I never beat it? I definitely made it to the last level because I remember being really surprised by the aesthetic changes and the biological/evolution stuff that appeared there...but the final "boss" room with the messages? That I did not remember at all.
b. The has aged REALLY well. It almost (not quite, but almost) looks like a modern stylized game made in, say, Unity. I'm guessing that this version built on the re-make for PS3? Maybe not? Either way, it looks solid.
c. Playing it in VR was easier, I think. But maybe it has more to do with muscle memory - me remembering what to do with certain enemies, where they would come out of, and that sort of thing? I wouldn't say I was brilliant at Rez, but I definitely had a good idea of what to do in each level and so on which I think helped me make progress quickly
d. The new area is amazing because it feels both modernized AND old at the same time. It's like a modern remix of an older game that understands the original and takes it to the next level. I really enjoyed it.
e. I've been thinking of how to describe what the game looks/feels like and the closest I have is: what surfing the net/going online was supposed to look like in a cyberpunk setting. I felt taken back to that aesthetic, in a good way.
I guess now I'll have to trophy hunt?
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jp's Rez Infinite (PS4)
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Current Status: Playing
GameLog started on: Thursday 16 February, 2017
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