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Chimes's The Last Guardian (PS4)
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[February 23, 2017 06:01:58 PM]
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An interesting mechanic in The Last Guardian is the use of the “Call Trico” button. Essentially, you should be able to call or direct Trico with this button, but it rarely works unless you’re going the right way. This was interesting to me primarily because of the dog/human relationship. Usually, the human would be in control of instructing the dog, but instead, Trico directs you everywhere, in a sense. Trico primarily goes where you are supposed to go next, and the button seems to function more as a “Trico’ll do what you say if it’s what it wants to do, anyway.” I liked how the boy and Trico were essentially partners in this way. Most games have dogs that merely function as a sidekick, yet here you’re equals.
I think it therefore must have been a conscious choice to make the Protagonist a small boy, and Trico dog-like. In our society, we consider children and pets to be vulnerable, and dependent. Of course, Trico is a large beast, but his mannerisms are similar to a pet’s (from playing in the water to being enthralled by the smell of treats). It evokes empathy for something we have seen before. Similarly, the young boy, while enduring feats many adults could not, still has mannerisms like a child. When he pets Trico or runs, it is childishly clumsy. By putting these two archetypes together, we feel a need to protect them against danger.
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Chimes's The Last Guardian (PS4)
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Current Status: Playing
GameLog started on: Thursday 23 February, 2017
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