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    jp's Hidden Folks (iPd)

    [March 18, 2017 10:22:29 PM]
    I got this because I was intrigued, wanted to show it in experimental games class, and thought the art looked nice. It's a very slow-paced take it all in and poke around kind of game. Having just finished a few hidden object games on the DS, this one fits right in. The main difference here is that this game has a lot more going on in terms of little micro-interactions and animations, the art is super cartoony and cute, but...at least so far, it's visually less interesting for some reason? I'm not sure if it's the lack of color, or what seems like not all that much variation in characters? Where's Waldo is super dense, the artist has a strong style, but it always feels like things aren't the same in a Waldo book. This game doesn't quite get there. So far. For all I know there's a lot of different areas to come? I've only done a few of the jungle ones...and really, the monkeys and people all look mostly the same...
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    jp's Hidden Folks (iPd)

    Current Status: Playing

    GameLog started on: Friday 3 March, 2017

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