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jp's Lego Batman 2: DC Super Heroes (VITA)
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[April 6, 2017 06:34:51 PM]
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Done!
Every now and then I enjoy playing a game that's comfortable. It's a game where I'm not expecting any surprises, that I already know how to play, and that is barely novel enough to keep me interested. The LEGO games scratch that itch for me pretty well, and I've enjoyed my time with this one. So much that I've already finished it (twice, 'cause I had to go back and finish it again in freeplay, of course).
I guess the only real surprise this time around is that they added a special arena mode (5 scenarios) that are a series of battles against waves of enemies and the occasional special scenario rules (e.g. for one wave there's a laser that spins around that you also have to dodge...). Curiously, the arenas - while somewhat fun - are actually skill-dependent. So, you can't just button mash your way through...and it's easy to "lose" (not get silver or gold). Weirdly, the arenas were the worst part of the entire game mostly because they highlight the issues the game has: fiddly combat mechanics, "unfair" moments where you get hit and can't recover before getting hit again, floaty controls, etc. All these issues exist in the regular game, but they don't frustrate or matter as much because the game isn't competitive. If you die, you just come back with only a few studs lost, no big deal. So, trying to get gold in some of the arenas is way too frustrating. I don't think they're impossible, but I feel like they're not enjoyable...
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jp's Lego Batman 2: DC Super Heroes (VITA)
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Current Status: Finished playing
GameLog started on: Thursday 23 March, 2017
GameLog closed on: Thursday 6 April, 2017 |
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This is the only GameLog for Lego Batman 2: DC Super Heroes. |
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