Today I played a lot consisting of exploration and reading memos, or letters left behind. I find it very thrilling, the amount of detail put into world building.
Today as far as ethics, what stood out to me in their game, is that the game allows you to be as vicious or peaceful as you want (sort of). It gives the player the illusion of choice and it's crazy considering very early on I was placed with the choice to either kill General Ramsey, or kidnap him and keep him in the royal saferoom. I wonder how this will play out. I find it interesting the game gives you such a choice, as if you become god in this world, you decide who lives and dies. And because of the choices you make, I wonder if the game will have positive or negative effects for the character because of the actions I chose.
One thing I want to add is that I chose to just knock Ramsey out and kidnap him. But neither of these choices really seem "moral". This all goes back to a central theme I am learning within this game. When is it right, to do wrong? I hope this game tries to answer that question.
Rating (out of 5): |