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edGarcia's Zero Escape: Zero Time Dilemma (VITA)
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[November 10, 2017 12:52:10 AM]
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Got pretty far in the game this time around, I have to say that some of the kills are pretty gorey. The neck braces that blow your head off and the one with the chair and the revolver is also pretty intense. The way Sigma coldly calculates his death is pretty cool. I like how the players of the game learn to SHIFT and take advantage of this power to make the best decisions where everyone survives.
The ending was decent. The thought that the choice to swap positions with the players who won the coin toss was a cop out from the writers. I mean at the end of the game they are motivated, but the virus is still going to hit and kill most of humanity.... also why do the decisions of a few adults decide the fate of the world?
Overall I liked the game the dialogue could've been better but I think that I need to play the first two games to properly understand the story.
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[November 8, 2017 11:44:16 PM]
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Played for a bit longer this time around. I'm starting to understand how this game works now. Every time a decision is made an alternate timeline is made. The game makes an attempt to explain this, but I understood it pretty well. All of the contestants seem to have the ability to look at alternate timelines based on the decisions they make. I'm interested in how the game uses this mechanic in the future.I looked into the story of the first two games to see if I missed anything important to the story, but its pretty complicated and doesn't have a lot to do with the main story of the third game. When playing I thought about having that power, the power to see the effects of your decisions. I can see it being very useful.
For these story driven, visual novel games however, I can see this mechanic breaking the genre. If you know the outcome of every dilemma in the game. What are you playing for? Well i hope this game doesn't get too carried away with telling me the impacts of all of my decisions. Its like having an ending spoiled for a movie. I want to be surprised by my decisions.
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[November 7, 2017 11:07:01 PM]
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For my third game , I chose to play Zero Escape: Zero Time Dilemma. This is the 3rd game in the series. I haven't played the other two, but this game has a good introduction for new players to the series. It starts off with 9 people that are trapped inside a compound where they are apporached by a masked figure. The figure proposes a bet. He will flip a coin if its called right they will be freed, but if they call it wrong no one can leave till 6 of them are dead. Right offf the bat you can beat the game by calling the coin flip right but when you do. You are taken to an "outcome tree" where all off the action and choices that you have made are shown. I don't like this very much because it pretty much shows every choice that is possible in the game.
So far so good. This game is more of a visual novel and plays more like a movie than anything. The player only does some occasional choices after reading dialogue. I have played for about an hour and only done around 4 choices. I'm hoping the game opens up and allows exploration once the introductions are over. I am excited for this game, It's like living in an actual version of SAW.
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edGarcia's Zero Escape: Zero Time Dilemma (VITA)
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Current Status: Stopped playing - Something better came along
GameLog started on: Tuesday 7 November, 2017
GameLog closed on: Wednesday 17 January, 2018 |
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