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Cocochanel972's 1979 Revolution (iPd)
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[January 24, 2018 11:32:54 PM]
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For some reason, my third log was never posted even though the page confirmed that it had submitted. Whether or not I can get any late points I'll still repost what I recall from playing, as I remember the main points.
Ohhh boy did I mess up. Playing where I left off I was in a darkroom in the revolution cinema headquarters, and to be honest I could not hear too well when there was talking because often directions are given on the screen. Unfortunately this did not seem to be the case this time. The darkness of the game and the fact that I had to slide a magnifying glass with my finger meant I couldn't see waht or who was in each individual photo, and pressed pictures until one got circled. I hoped it wouldn't be important. Meanwhile, Jafar who had previously been rude and aggressive to me, made further comments about my loyalty. This is where it was brought up that I had found photo evidence of Abbas' attacker and was given a lineup to choose from. This turned my real-life lapse of attention into an incredibly dire moral decision. I was told to directly accuse a man, many of whom I did not recognize. Because Jafar was abrasive to me, I picked him because at least I had some reason to? Rather than chane killing a truly innocent man. Of course, just because Jafar was kind of a d*ck didn't mean he deserved to die and he was in fact, innocent. I won't lie, I actually felt really bad after that.
Other than this outlier of a circumstance, however, I found that while the game did not look or operate the best, it was incredibly effective at getting me personally invested in the character of Reza. I did my best while playing to play not making choice I would necessarily make, but choices I felt were in line with the true intentions and character of Reza. Often choosing to be impartial to just take photos, or not to participate in violence. This all culminated in the cliffhanger decision to save either my brother, Houssein, or the alleged terrorist Ali. Although I felt Houssein was misguided as a member of the SAVAK, I decided to save him because A.) He's my direct family, and B.) while I disagreed with his membership in the SAVAK, I had gathered that he is truly well intentioned and a good person, doing what he believed he needed to in order to protect the people he cares about. I was rewarded for this decision because Houssein called the firing soldiers to cease fire, and the act ended with the group moving Ali to get medical attention.
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[January 18, 2018 01:33:32 AM]
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(Disclaimer: I’ve had a couple really long continuous days but I promise I’m taking time to space out my game logs! In the future I’ll start them sooner so that I won’t be down to the last three days.)
The art style and mechanics of the game feel simple, but they’re incredibly effective at delivering a serious story with realistic portrayal of real-life events. After a rally broke out into chaos between army soldiers and protestors, I was made to remove GLASS from a bleeding revolution leader, Abbas. The game depicts torture, of the main character as well as his brother, the secrecy of hiding from secret police, they ways media influences how ideologies are spread, and sexist motifs of the time. The game exposes the player to a lot of potentially objectionable content with the purpose of showing what really happened. It uses the sense of discomfort to deliver the impact of the events that occurred, and the fear and uncertainty of living in Iran during the revolution.
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[January 17, 2018 09:04:00 AM]
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The game is not exactly what I expected. Much more of an interactive story and experience than a traditional game so far. It reminds me of a telltale game where the story progresses based on your choices. I’m this case, the story is a true experience drawing from real events and people of the 1979 Iranian revolution. Within the first ten minutes, I had already been captured by soldiers and was being interrogated, making choices like “should I tell the interrogator about bombing plans” and “should I betray those I work with,” which are incredibly real and tough moral choices.
The remainder of the time was spent in a flashback with (your brother? I need to check, he was described briefly in dialogue. This is where the player begins to get more background on which side supports the new religious leader, and we get to see a run in with some communist supporters. This further complicates the story when considering how current standings are today in Iran. The intro to the game is hard hitting and chock full of moral choices as you experience risky journalism in the Middle East.
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Cocochanel972's 1979 Revolution (iPd)
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Current Status: Playing
GameLog started on: Tuesday 16 January, 2018
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