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rohanrns's Kirby's Adventure (NES)
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[January 16, 2007 12:02:56 AM]
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It seems that you can simply float along the top of most levels to beat them. Although this eliminates the "fun" factor of most levels it is entirely possible to complete a majority of the game with little attention.
Someone is going to leave a comment and call me a moron for this...but I just realized that after sucking up an enemy you can push the down arrow key to absorb an enemy's powers and use them during the rest of the level.
Just fought my first giant tree guy who seems familiar from other guys. He dropped apples which I had to suck up and chuck back at him. Rather amusing and well designed.
I absolutely love the little dance after you beat him, I think I'll keep playing the game to see the little dance again.
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[January 15, 2007 10:46:14 PM]
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I have played a few of the recent kirby franchise inventions. These include things like kirby tilt 'n tumble on the gameboy as well as kirby 64 for the n64.
I have never touched Kirby Adventures and this would be my first outing with it. The music (the chirps and beeps) is classic and surprising entertaining. The graphics, however, surprised me the most. When I think NES, I think bland single color pixels. But kirby seems to have an enormous pallet of expressions as well as little quirks which make him seem almost like an actual creature or animal. I love the way he is animated throughout this game...arguably better animated than in recent renditions of kirby.
But the game seems harder than I imagined it. The more recent kirby installations are fairly simple, contain tutorials, are sort of baby the player along. This version is evil! Bad guys are placed with keen insight into where my jumps are going to land. Gameplay is difficult and power-ups are rare but the cute little puffball keeps me coming back for more.
Level design is nothing short of brilliant. The rules are well defined and the linear path of the game keeps you on track. Simple to learn, difficult to master.
Although, we can probably attribute some of the game's difficulty to my laptop's keyboard. This is probably not the best controller to play with.
The lack of story is odd (we see loads of story development in more recent games). Possibly the included instructions with the game had some sort of story?
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rohanrns's Kirby's Adventure (NES)
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Current Status: Playing
GameLog started on: Monday 15 January, 2007
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