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DayBreak94's Prison Architect (PC)
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[February 15, 2018 05:27:59 PM]
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For session three I made it a little further into chapter two. Prison Architect is an interesting game but, I take some issue with the tutorials and how to accomplish a certain task. I for some reason had a really difficult time assigning guards to patrol routes around the prison. I was following the directions in the tutorial but, for some odd reason, I just couldn't get them to do what the game wanted. I don't think that I will be able to finish the campaign during these three sessions however, I do plan to finish the game. It is interesting that the class discussion for today was about Kant and his view on consequences. When I play Prison Architect I am always considering the consequences of my actions and how they will affect the prison I am managing. I feel that an ethical issue that I can take away from playing this game is that our actions in life have consequences and the results of those actions matter. Plus overall I feel that Prison Architect is a very interesting representation in the medium of video games.
Nick Day
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[February 14, 2018 10:29:36 PM]
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Session number two of Prison Architect was an interesting one. I did make a whole lot of story progress but, I keep noticing new little nuances as I keep playing the game. Since this game has the player waiting for construction to be done in a lot of instances in the game, the player has some down time to explore the prison. One thing that I seemed to miss in my last session is that the inmates themselves have little bios you can read about them. This game has somewhat of a dark sense of humor especially one of the inmate's bio, that says the guy had a video game based insanity and went crazy and tried to eat his neighbors' brains like a zombie hence his nickname "zombie". Even though the art style is very simplistic, every time I play this game I keep thinking about the harsh reality of prison and we have consequences of our actions and depending on the egregious nature of your action prison could be your consequence. Another, aspect of the game I find interesting is the absence of music for the most part. The sound in this game sound like it was posssibly recorded in an actual prison which makes the gameplay experience very diagetic. These are some of the thoughts that I had during my second session with this game.
Nick Day
This entry has been edited 1 time. It was last edited on Feb 14th, 2018 at 22:29:56.
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[February 12, 2018 09:08:35 PM]
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Today was my first session of play for Prison Architect. I knew literally nothing about this game before going into it so I am doing a completely blind playthrough. The is pretty much in the title you are Prison Architect and it is your job to make sure all the facilities are operational. Just based off of this first play session I can already tell that this game is going to be very engaging and thought-provoking. I only finished the first chapter of the game and it is already making question the ethical dilemma of death row and executing criminals. The overall art for the game is pretty simple however, I don't feel that the art style detracts from the serious themes that are presented in the game. In fact, the photo pictures that the game shows in certain cutscenes are very dark and sometimes disturbing. Overall, this game is going to be a very interesting game to for me to experience and will probably get me to reflect on the harsh realities of prison and crime.
Nick Day
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DayBreak94's Prison Architect (PC)
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Current Status: Playing
GameLog started on: Monday 12 February, 2018
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