I just finished my third session playing 1979 Revolution, Black Friday. Today’s experience was really intense, especially the parts I spent in the interrogation room. When my character’s brother was brought in, I had to question whether or not we had seen him before in the game, and I had to recall what I might have known about him. I wondered how he got there, and why. Then, it was clear that he would be tortured for whenever I didn’t provide sufficient enough answers during interrogation. I was a bit surprised that the brother was asking me to give out the information so that he wouldn’t endure the torture, I wonder if this tells us he isn’t fully on board with the resistance.
I like, and also find it interesting how the player is given a diverse set of choices, whether it be dialog, or action decisions. Not only do we get to pick from a diverse set of options, but what we choose greatly impacts what happens in the game. I wonder how much these decisions truly change what the game does, or if most players eventually get the same events and experience the same things. But it is nice to feel like you really get to dictate what your character says and does.
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