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S_Beecroft's Yakuza 0 (PC)
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[March 28, 2018 08:25:29 PM]
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30 minutes
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So I played another 30 minutes today and still the gameplay is really just the minigame and brawling. The story has gotten really interesting between the two different-ish storylines. I really like the cabaret minigames still and honestly have spent most of my time playing it so I will probably spend most of my time talking about that. When having conversations with the entertainers I noticed that the protagonist doesn't really seem like he's talking down to them like you would expect from the situation. The conversations are on even footing and are actually pretty interesting instead of just being like "where's my money" etc. and other stereotypes surrounding sex work. Prostitution, specifically forced prostitution is a real issue around the world and the developers did well to avoid forcing hte player to become a pimp of that variety.
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[March 27, 2018 02:16:23 PM]
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Yakuza 0 - 45 Minutes
Alright, so today I played some more. And it's really just more of the same cabaret club running (i am addicted to this mini game) and street violence. I think the biggest thing I can see with this game is the treatment of women and the fact that I am role playing a (very) violent criminal. Is it ok for the developers to normalize this sort of criminal behavior? How does it compare to the more comical depiction of crime found in other games like GTA? How does the game reward the player for various criminal acts. I see more questions arise in my mind, in terms of the ethics of this game, as I play more.
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[March 26, 2018 03:14:37 PM]
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Yakuza 0 - 3 hours 45 Minutes
So this is obviously a game about Crime in Japan. I was prepared for that, and it lived up to it's name as the game literally follows a disgraced yakuza member as he does bad things and runs cabaret club.
This game obviously has some ethical topics to talk about, so I will skip over gameplay and get right to the point. What the heck? I'm literally playing a game where I am supposed to be as good of a criminal as I can be, and not in the lucky go happy style of GTA games where it's all a bit comical. Yakuza 0 is realistic, to the point where the minigame where I run the cabaret gives me flashbacks from when I was a waiter at a high end restaurant when I was 21. This mini-game consumed me to be honest. I loved it. I played way longer than I was expecting.
Anyways, between between criminal violence being the main objective and the potentially very misogynistic aspect of running a cabaret club this game has a lot of ethical flags that go up, but before I pass any judgements I will probably need to play (the actual game) more.
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S_Beecroft's Yakuza 0 (PC)
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Current Status: Playing
GameLog started on: Monday 26 March, 2018
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This is the only GameLog for Yakuza 0. |
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