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Sego001!'s Firewatch (PC)
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[March 31, 2018 05:58:52 AM]
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Soooooooo I had an adventure and dropped my laptop out of my car so it has been in repair the past two days and subsequently I didn't even think about my last post for my gamelog but here we are.
Things got... dark. I finally had the first big wild fire on my hands which seemed semi back ground noise to the other dialogues going on in the game. But everything felt, Very uncomfortable? There were weird gaps in the story that didn't seem to fit together as they should and things seemed off. I got the sense that I was being watch both but all of the strange happenings and I discovered a written transcription of the conversations I had been having with Delilah.
Overall this game was challenging mentally, It left me with an unsettled feeling and I did find myself as a student struggling to make connections to any ethics theories with the game as a collective whole. I will probably play a few more independent sessions before writing my paper so I can get a better flavour of what was going on maybe if it is just to settle some of my uneasiness.
(completely irrelevant but I do want to comment on how visually appealing this game was to me and I think it is interesting that there was a gradual shift from my first game session to this calm comforting presence of a game to something that just felt very ominous)
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[March 29, 2018 12:00:59 PM]
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I just realized that I never submitted my gamelog last night even though I typed it! Im not the best multi tasker lol.
Anyways.
I played last night for probably an hour and things are starting to get strange. Some of the multiple story plots being told are lining up very well. There are instance where what is actually happening and what my character think is happening are different. The whole thing feels really mmm frightening to me. I cleared a bunch of teenagers campsite because it was a fire risk and they were really angry with me the way teens are when you poke at their stuff. And im starting to get real personal with a girl named delilah (mind you its just com over the radio) which is entertaining to me as a player because the actually mechanics are pretty limited its really just story telling but, it does also make me kind of uncomfortable as a player that he (main character) between his wife and this other woman. Over all my session was fun but I dont think I made a lot of head way for gathering material to write about. I will probably play for 2 or 3 hours tonight after school/work and see where that puts me.
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[March 28, 2018 12:15:48 AM]
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Well first things first this game made me want to crawl into bed and lay there while I clicked through it, (which I would if I wasnt already in my bed playing it). It was so calm and I really appreciated the ease of accessibility it had for someone with no developed game mechanics to play video games. The theme was pretty minimalist which I thought was interesting although I will have to play further to really decided how I feel about it or what it is trying to communicate to the consumer. I was also pretty surprised with just how dark this game started off? It laid some heavy weights down from almost the second you start which really makes me wonder how it will impact the story later down the road (like will my player do something sh*tty but the game has already built in so much empathy that Ill excuse it? What does that say about my moral holdings? I dont know lots to consider while I play it). Overall I was pretty sparse with my play only spending about 45 minutes with the game and a lot of that was spent mentally unpacking the theme and the suuuuuper dark back story while answering the prompted questions.
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Sego001!'s Firewatch (PC)
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Current Status: Playing
GameLog started on: Wednesday 28 March, 2018
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