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jackcodonoghue's Four Last Things (PC)
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[September 24, 2018 10:41:26 AM]
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I went around and talked to everybody again, trying to do anything bad I could. It doesn’t feel as weird anymore to be seeking trouble. The only thing I felt uncomfortable with was trying to seduce the woman in so many different ways. It does make sense for the era but it feels very sexist and creepy. I eventually was able to get the lust sin by having the poet write a poem about the painting of her for me. I only have one sin to do and it’s pride. I’ve noticed I don’t feel as connected to this character s I typically do. Not that I don’t like the character development, not I just don’t feel him as an extension of myself at all. This made me wonder how the goals of a game influence the players connection with the player-character. How would the players feel they connected with the characters in a game like Super Columbine Massacre RPG. It’s interesting to think about usefulness in this type of more distant player connection.
I was able to complete my final sin by carving a statue of myself. It was funny that the priests were once again so excited that I had committed all the sins. As I entered the church I approached a begger and was able to give her all of my things. I thought it was interesting that at the end of the game you could finally do something good by choice. The only thing you weren’t really forced to do in the whole game was good. In the finale John says that the church isn’t real and that there is only one last thing. I feel like this is the creator speaking his beliefs through the game. It seems like a rationalization and satire of bad things in the world. Afterwards you are forced to jump to hell and eternally hit a rock. Maybe suggesting an unimportance and monotony in our actions.
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[September 23, 2018 01:40:20 PM]
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I spent the next while exploring and talking to more people. I was able to easily get the envy sin by telling a man I wished I was as a happy and content as the marries couples. My character said “that was depressingly easy.” He seems to not care about the world and treats everything like a game. Maybe the creator is reflecting his views in some way here. I’m on a quest to find some illegal scrolls to help steal money. I’m certain this will get me another sin. The comedy of the game seems to trivialize sinning. The other characters often seem bad in themselves. The pie kind is gluttonous and the art connoisseurs are snobs.
I got stuck for. A while so I found a walk-through and solved the riddle to get the scrolls. I got the sin greed for it. It felt fitting to get the reward after looking up a walk-though. This didn’t really progress my so I watched a little further and found I had to drink the beer outside. The game-play here I think was a little too un-intuitive. The puzzles were fun but maybe a bit too hard to keep the game-play fluid. Alongside this I gave the old man a drink and got his urine. When I wen into the doctor he let me take what ever I wanted. After this I figured I could use the poison pills to kill the pie king so I challenge him to a pie off and won. For me receiving as point/check mark for murdering the man felt more violent than a first person shooter killing enemies. The game seems darker for killing a civilian because your sins aren’t just hurting you, they’re hurting others. The game quickly lightened the mood somewhat by letting me get gluttony for gorging on his pies afterwards.
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[September 22, 2018 06:33:41 PM]
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The game opens by forcing the player to eat the forbidden fruit in the garden of eden. I found myself trying every other thing in the garden before realizing the futility of my efforts. We find that this scene is a dream of our main character as he awakes in a tavern. Shortly afterwards I arrived at a church and tell the priests I’ve committed all seven deadly sins. This makes me think the initial dream is a reflection of ourself. Maybe the main character feels as though he has no choice but to commit sin. This is reinforced by the priests telling you that you must redo every sin within their county so they can abolish you of all sins. The Irony is very visible here and suggests possible criticism of religion.
I talked to all the people at the church and found out about their sins. I’m interested to see what I’ll be able to do to sin. I was able to commit my first sin very quickly by just laying down with the men outside of town. I was surprised by how easy it was, maybe it’s to make a difficulty curve or to prove a point of how easy it is to sin. The “Kickstarter Backers” were a funny touch. It’s an interesing goal to be sinning because I’m constantly looking for any bad thing to do. I stole from the old food lady and called her a wench hoping I would complete the challenge.
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jackcodonoghue's Four Last Things (PC)
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Current Status: Playing
GameLog started on: Saturday 22 September, 2018
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