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jasonyale9212's A Way Out (PS4)
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[September 27, 2018 03:59:39 AM]
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For narrative-oriented games, it is inevitable that gameplay and freedom are restricted. Like a game of cooperation, "A Way Out" is better handled on this issue. Because it is a two-player game, most of the time there is no question of which character is dominant, especially when the two protagonists plan to escape from the beginning, which part of the task is completely freely chosen by the two players. The lack of experience brought about by the forced split screen is also compensated by the cooperative gameplay. The two players need to use their brains at the same time to come up with a solution to the problem. Even the split screen display unexpectedly plays the role of enhancing the experience at this time - the player can observe the screen of the partner player side and use this to come up with his next move.
In the implementation of jailbreak, two players are required to synchronize the game, which not only tests the player's understanding of the game but also tests the tacit understanding between players. However, it is clear that the test of the tacitness between players is point-to-point. The game is not designed to be difficult to play in this respect. It is difficult, but it will not affect the fun of the game.
9/27/2018
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[September 27, 2018 03:51:25 AM]
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When I put down the controller, I felt that I finally got a movie-like game that I was satisfied with. Movie-oriented games can be said to be a large number in the current industry, but in most cases, the processing of filming is only for the purpose of explaining the plot. Of course, depending on the type of game, the use of film-based expression techniques is certainly different. It is impossible to ask a main-view shooting game to take a few steps to come to a plot performance, in which case the game experience will be greatly reduced. However, adventure games like A Way Out are obviously the most suitable for filming.
9/26/2018
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[September 27, 2018 03:22:46 AM]
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The action adventure game "A Way Out" by Hazelight is the most popular game recently. This game was noticed by a trailer from last year's E3, and was dubbed "Jailbreak" before the game was officially released. I was curious about its gameplay and had some doubts: when I first saw the promo, I thought the operation of this game was based on "Brothers: A Tale of Two Sons". After all, these two games are works by Josef Fares. I am obviously wrong. The game is forced to split screen and must be completed by two players.
(P.S I've forgotten to post my thoughts from the Word document to the gamelog.)
9/25/2018
This entry has been edited 2 times. It was last edited on Sep 27th, 2018 at 03:51:04.
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jasonyale9212's A Way Out (PS4)
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Current Status: Playing
GameLog started on: Thursday 27 September, 2018
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