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jp's Le Tour de France 2016 (PS4)
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[November 5, 2018 05:17:10 PM]
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Last time I played I saved in the middle of a race - I was surprised that the race was going to be long...and being able to save mid-race was a surprise and a boon.
Yesterday I booted this up with the intention to finish the race I had started. It's been a while since I first played and I don't think I remembered any of the things I had learned in the tutorial. I assumed that a quick look at the controller layout would help me get going and how poorly could I do in a race that was at least 150km!
I was in for a surprise - but it didn't have anything to do with the race. When the game loaded I was looking at a screen I hadn't seen before and one in which I could give instructions to my team(!) AND in which I could fast-forward the race. So, I didn't need to pedal or anything just...hold down fast-forward and watch the race play out...
I assumed that the FF would only go until the bit I had saved at and that I would then be forced to assume direct control of the cyclist...but no! I ran the entire race in a few minutes (even at high speed!). And...that was that! I don't even know how I placed. Clearly there was a lot still to learn - but also, clearly, this was not the sort of game I was terribly interested in playing. But, I'm still intrigued by how the game mixes the simulation part of managing a team during a really long race and the individual aspects. I'm not sure I could handle cycling the entire race...and I'm not sure how you could learn what goes into that without having to replay the race over, and over, and over.
Yes, there are series of challenges you can do, but AFAIK those only really help with the micro- skills. I'm not sure how'd you'd get to the macro skills. When I first started the race I wondered how to know if I was using up too much of my energy or if I should focus on staying with the pack, for how long, etc? I'm not sure I could do a race and at the end of it all be able to understand what I did wrong (if I didn't win) or what I could have done better...
Anyways, for now it goes on the shelf...
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[October 8, 2018 06:58:25 PM]
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I picked this up in Europe because I was insanely curious as to what this game would be about in terms of its gameplay. Was it a team management game? Would I race a bike?
So far, it seems like its mostly about racing BUT you're also managing your team in the big picture sense. I think. I've only done the tutorials and started a race. The tutorials explain all the core systems - pedaling, braking but also managing your energy, drafting behind other cyclists and so on. There was a bunch of stuff I didn't really understand but I figured that I'd get it in an actual race.
So, I started a race...and it's a LONG race! None of this done in 15 minutes crap. Wow. I then realized that I have no idea how to really play this game (should I try to stay in the lead all the time? when do I leave the peloton? If I stay with the peloton, is this really helping?) It was weird to feel so completely helpless and out of my element. I must have raced for 20 minutes and still had another 150km left to go in the race.
So, here's a game that lets you save mid-race because...the races are all really long!
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![Status](images/Status.png) |
jp's Le Tour de France 2016 (PS4)
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Current Status: Stopped playing - Something better came along
GameLog started on: Saturday 22 September, 2018
GameLog closed on: Monday 5 November, 2018 |
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This is the only GameLog for Le Tour de France 2016. |
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