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KalebHogan's Hitman (Complete First Season) (PC)
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[November 9, 2018 03:16:21 PM]
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Yet again not much has changed in gameplay but the missions are getting a little bit harder. In the story there is a some political narratives going on in the Marrakesh mission. Otherwise the game has kept to its former ethical guidelines of punishing you for killing non-target people.
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[November 7, 2018 05:09:57 PM]
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Not much has changed after playing another couple of hours. There is an obvious hierarchy within the games security system that once you obtain the best outfit you have access to all the areas. With a catch, the people who have similar status as you can be suspicious of you. Presumably because they work around each other and they would know each other. So that is a cool mechanic that I enjoy. I played 2 more missions and I enjoy how ridiculous some of the eliminations are. Like killing someone on their private golf green with a 17th century cannon. Most the fun comes from exploring the levels and seeing where the security lines are crossed. I enjoy both going rogue to complete the mission and following the more “story” driven objectives. On an ethics stand point not much has changed except I was thinking how ironic it is that it is okay to kill the leaders but not the security guards or people close to the operation. If you were scored on just ethics it would seem permissible to kill people who are knowingly breaking the law and helping them out.
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[November 6, 2018 03:32:09 PM]
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I played this game for about 2 hours and got around to playing the Paris mission but did not complete it. So far the gameplay is a little different than what I expected. Instead of being guided through the missions you are given free range to do whatever you want. Little storylines or objectives/opportunities will open up and if they are compelling enough you can follow them more like a traditional game with checklists to complete that will eventually get you to kill your target. The games story always gives you a compelling reason as to why the target should be assassinated. The government is to powerless to stop these rich and powerful people. So essentially the game is arguing that if someone's crimes would give them the death penalty then why can't a assassination job be just as ethical. The most interesting part where ethics is concerned is the scoring system. In the scoring system you are severely punished for killing “non-target” people. If you play the game without killing anyone else but your target you could argue that hitman is acting ethical.
One negative that I have found is that I have been relying on the save system as a crutch. Once I have gotten lucky and subdued someone without getting spotted I instantly save. I know that I can choose not to save but with a limited time budget to play videogames I always cave because I do not want to have to replay the whole mission just because I got caught in the very end. I feel like this is not the experience the developers wanted because when I do not save I am less risky and feel more like a Hitman.
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