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pring99's A Way Out (PS4)
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[November 9, 2018 12:41:16 AM]
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Today I played this game for two hours. As the game story progresses, I find that the same man frames both characters. So they escaped not just for a purpose, but for revenge, in a sense to prove their innocence. However, I still hold a negative attitude towards the question of the morality of intentional escape from prison. Because in the plot of the game, the main characters in the escape in order not to be arrested back to jail, they hurt the prison officers who came to hold back them, robbed the farmer's car and even killed people. So also if they want revenge and prove their innocence, they have committed more crimes on the way out. Besides, the problem can be analyzed with Kantianism. First, I make a moral rule: "A man can escape prison when he has a purpose or wants to prove his innocence." Then we universalize the rule. If all men could break out of prison for their purposes, the prison could not be trusted, for it could not hold the prisoner at all. By that, it leads to a logical contradiction. So, it is wrong to follow that rule, and the problem I made should be unethical.
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[November 8, 2018 12:36:54 AM]
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Today I played it for one hour. When I played the game, I found that the reason why the two protagonists escaped from the prison was to revenge on the same person. So what this means is that this escape is not just an escape from the prison, it's an escape for a specific purpose. So that raises the question: is a prison break with some particular goal moral? It should be unethical from my personal point of view. Anyway, there's a reason to go to jail. For example, various forms of crime and to a very serious extent to go to prison. That being the case, even if there is a specific purpose, does not justify a prison break. In addition, we can also use utilitarianism. In this case the stakeholder should have the protagonist, the protagonist's family, and others in society. There is a positive outcome here for both the protagonist and his family. However, the rest of the community should not want an inmate to escape from prison. So it's negative overall. So the outcome of this question is also immoral in terms of utilitarianism.
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[November 6, 2018 11:47:56 PM]
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Today I have played A Way Out for one hour. This game is a two-player cooperative game. Players need to control two different characters to get out of prison. The first thing I've heard about this game so far is that it strikes me as a homage to The Shawshank Redemption. Both the plot and the setting are very much like those shown in the movie. However, the Escape method designed in the game is more like the Escape Plan. Maybe it's because I played for a short time, and now the two main characters have not escaped from prison. So I haven't found any questions about morality so far. Perhaps by far, the most morally controversial issue is whether it is ethically acceptable for the warden to do excessive punishment prisoners when they first enter the prison. In my opinion, this act is immoral. The warden's excessive punishment of the prisoners was determined in her mind. It's like he's taking himself as the god of this prison. This behavior is too much into subjective factors and personal emotions. Of course, this game does not have a full expansion of this problem, so I can not conduct a more detailed analysis of examples.
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pring99's A Way Out (PS4)
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Current Status: Playing
GameLog started on: Tuesday 6 November, 2018
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