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jp's The Sexy Brutale (PS4)
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[January 29, 2019 11:35:40 AM]
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Finished this over the weekend. I enjoyed it more than I expected, given that as I recall it received mediocre reviews. It's an interesting game, with the time-rewinding mechanic that doesn't feel punishing even though there was ONE puzzle I thought was a bit annoying.
It's the one where I had to activate three one-armed bandits in a short period of time. I felt the timing was a bit too close. I missed once by just being a little bit off, which was annoying - especially since it takes a fair amount of time to get it all done because you have to walk around the map a lot and do a few things as well in order to get into a "secret" room. So, the cost to start over was long, and the leeway allowed really short. It also doesn't help that you have to get one of the machines on the way back (you pass it on the way to the 2nd one), which makes things a little more confusing.
In all, I was able to make good progress and I enjoyed the moments of exploration when you're trying to figure out who's dying and HOW they die. The death is usually not that useful in terms of clues for how to solve the puzzle, but it was fun nonetheless. I did lose a lot of time chasing down things that had to do with future cases which was annoying. It's the problem of not knowing when something isn't possible because "it's not time yet" vs it not being possible because you haven't figure it out yet. That's pretty annoying since the (last?) mission seems like it might be available from pretty much the beginning of the game.
On a better note, the UI for the game is pretty solid - and lots of things are pretty clear (eg. what you can interact with) which was super appreciated.
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jp's The Sexy Brutale (PS4)
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Current Status: Finished playing
GameLog started on: Sunday 13 January, 2019
GameLog closed on: Tuesday 29 January, 2019 |
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This is the only GameLog for The Sexy Brutale. |
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