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drundle's Super Mario 64 (N64)
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[January 18, 2007 09:05:55 PM]
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Playing more Super Mario 64 only cemented the feeling i experienced with my first hour: I remember this game as being better than it is. I spent the majority of my second hour on the same level, which was inexcusably difficult and cumulated in an equally hard boss battle. Again I found myself frustrated by niggling problems in the game engine and control scheme that made this level more difficult than it should have been. As I stated yesterday, if Mario 64 was released today, nobody would put up with it.
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[January 18, 2007 01:29:01 AM]
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I, like so many others, first experienced Super Mario 64 soon after its initial release. It was one of the first Nintendo 64 games I had seen and the novelty of 3D graphics was enough to make me completely enamored with this new entry into the Super Mario franchise. I have played it on and off since then but only sporadically, never having personally owned an N64. I thought this "Classic" Gamelog would be the perfect opportunity to dive back in to Mario 64 and assess it from my more modern viewpoint.
The result is that I'm torn. One part of me loves it for the nostalgia value that comes with playing a game from my youth, but the other part of me recognizes a crucial element of the game that I ignored when I was younger but can't overlook anymore: it's unbelievably frustrating. The number of times I found myself going through the same level over and over again, making the same mistake over and over again would be inexcusable by modern game standards. The issue isn't that I'm just bad at the game, either; Like all first-generation 3D games, the nuances of that extra dimension are shaky to say the least. Often the camera or the physics (things we today take for granted and raise a hue and a cry should they fail to operate) make a puzzle much harder than it actually should be and likewise the controls are similarly spotty, the concept of a joystick being unexplored in console games prior to the N64.
The bottom line is that I ended up having some fun reliving this game from my childhood, but I used basically every curse word I've learned since then in the process.
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drundle's Super Mario 64 (N64)
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Current Status: Playing
GameLog started on: Wednesday 17 January, 2007
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