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    Awesome Juice's Super Mario Bros. 3 (NES)

    [January 18, 2007 11:47:06 PM]
    I played for another hour and a half today, this time bringing in two of my friends who happened to be eating their dinner in their kitchen while I played in their living room. I asked for help finding some of the secrets since I don't remember / never learned where the magic flutes are. We quickly got two whistles and where whisked away to world 8 which was interesting, because I'd never actually played there before. The continuous mini-boss challenges were and interesting test of skill and a decent break from the basic levels found in world 1.

    I realized that my Mario Bros. 3 skill isn't honed enough to get through world 8 yet without significant frustration, so when I got my second game over I decided to restart the game. This time I got another flute but went to world 4 instead, another world I had never seen before. Before tonight I hadn't played nearly as much of this game as I had thought I had. I beat world 4 before long and moved on to world 5. The variety they included in this game is surprising, since they work off a very simple base of gameplay and can create varied and different challenges just by adding a new enemy or item and arranging them in different ways.

    I also discovered that this game is one that is far more enjoyable when played with another. For me, this kind of game gets boring quickly without someone else taking a turn. Perhaps this is because the base gameplay is relatively simple and requires more reflex and instinct than it does strategic or problem-solving thought, since games based around those kinds of challenges are generally more engaging for a solo player.
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    [January 18, 2007 02:48:27 AM]
    I played the 2-player mode of Super Mario Bros. 3 with my girlfriend tonight, with her playing as Mario and myself as Luigi. I haven't played this game in probably at least 7 years when I rented Super Mario All Stars for my SNES. Playing this game definitely brought back a feeling of nostalgia, reminding me of playing early NES, SNES and Genesis games with my friends back when these games were not very old.

    I did very poorly with my first few lives, instead watching as my girlfriend took on the first 4 or so levels, passing each one within a few minutes. I tend to play Mario games at a faster pace than her, leading me to make a few embarrassing mistakes like running into enemies or pits, while her more cautious approach seems to fit this game better. I got my Mario play style from playing Super Mario World, in which the controls might be a little more responsive due to the newer system, or perhaps because the collision behavior with enemies acts differently.

    One thing I admire about the 2D Mario games is that they manage to have some fairly deep emergent gameplay that exists solely because of a combination of the simple 2-button controls and the choice of using different power-ups. It's nice that this game in particular has a wider variety than some others, with such unusual things like the frog suit and music box. Since I haven't played this game in a while and because I needed to play for about an hour, I didn't (remember how to) go for the secret flute that takes you to the last level in a matter of minutes.

    We continued through the first world and I finally made a comeback when I stumbled across a 1-up in a level and then went on to get 3 stars at the ends of levels, giving me another 5 lives. Once I settled into the pace of the game I started doing a lot better than my girlfriend, who had probably done better when she saw that I initially had been floundering.

    The old-school 2D graphics and simple sounds allowed the gameplay to really come out. One thing that I don't like about some newer games is that they rely too much on features and graphics as selling points rather than simply making a fun game, but that isn't the case here. The game is so well balanced that the players with the "twitchy" skills can enjoy it as a challenge and the more casual players can simply pick it up for a fun time.
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    Status

    Awesome Juice's Super Mario Bros. 3 (NES)

    Current Status: Finished playing

    GameLog started on: Thursday 18 January, 2007

    GameLog closed on: Friday 19 January, 2007

    Opinion
    Awesome Juice's opinion and rating for this game

    Excellent control, balance, and some amount of emergent gameplay through the choice of power ups and play styles. Fast paced and fun.

    Rating (out of 5):starstarstarstarstar

    Related Links

    See Awesome Juice's page

    See info on Super Mario Bros. 3

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