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jp's Musynx (PS4)
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[November 5, 2019 06:46:52 PM]
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You know you're in trouble when you're surprised by the level of challenge in an easy low-level starter song. It took me 2 songs to get the hand of it, such that I could pass harder songs...but I also realized in two songs that I was not the target player for this game.
It's a pretty bare-bones rhythm game that has a bunch of features and options for advanced players. I don't know if it has more than the games the advanced players follow, but definitely more than I knew what to do with. Features you would care about if you noticed there were delays with your tv? I don't know. I played a bunch of songs I enjoyed, realized that pretty much all the other songs were j-pop (that I don't particularly care for) and decided that I'd seen enough to know what the game was about and to leave it at that.
I did think the interface was unusual. The default setting was left, up, triangle and circle for each lane respectively. It reminded me of playing DDR on the playstation, but I think that worked better in terms of letting you figure out how to handle two arrows at once. Here my hands just got into knots. Also, it didn't help that the symbols flying at you aren't representative of what you press on the controller. It took me too long to wrap my head around what lane required which button press...
But, oh well!
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jp's Musynx (PS4)
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Current Status: Stopped playing - Something better came along
GameLog started on: Sunday 3 November, 2019
GameLog closed on: Tuesday 5 November, 2019 |
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This is the only GameLog for Musynx. |
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