|
dkirschner's INVERSUS Deluxe (PC)
|
[June 22, 2020 12:42:28 PM]
|
Also free in a multiplayer bundle and tried it with same friend. This is an arcade 2-d shooting game. It feels like a twin-stick shooter, but it's on a grid that looks like a Go/Othello board. Tiles are either black or white. You are a square and you can shoot in four directions. Other variously colored squares spawn and come toward you. Some are slower or faster, some also can shoot. When you shoot, the bullet passes through tiles in that direction and they turn your color. You can only move through tiles of your color, so you can shoot to block enemies and create paths for yourself. It adds a neat layer of strategy. When enemies die, they drop bullets. You can hold up to six bullets. If you charge your shot, you can shoot down three rows instead of just one. In the arcade mode, shooting enemies will kill nearby enemies too, creating chain kills.
Anyway, my friend and I played the two-player mode for half an hour or so. It's white-knuckle fun and you'll quickly encounter a skill wall where the game is exceedingly difficult. I got about half the achievements and called it quits. I doubt we'll pick it up again.
add a comment
|
|
|
|
dkirschner's INVERSUS Deluxe (PC)
|
Current Status: Stopped playing - Got Bored
GameLog started on: Saturday 30 May, 2020
GameLog closed on: Monday 22 June, 2020 |
|
other GameLogs for this Game |
This is the only GameLog for INVERSUS Deluxe. |
|