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13u12n's Shadow of the Colossus (PS2)
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[January 19, 2007 03:20:48 PM]
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Well, on this playthrough I actually figured out the significance of the hint pretty quickly. I guess I couldn't figure out that the stone on the ground had something to do with it on my last playthrough. So after figuring that out, it was pretty easy to take care of him.
I beat the next few bosses pretty easily, the hints were a lot easier for me to understand. So after beating the horse, bird, and giant bosses, I was done playing.
When I was playing the game this time, the thing that annoyed me a lot about the game was the camera angle. I didn't like the forced camera angle in some areas. It kept messing up my play because I would be trying to adjust my camera while the game was auto adjusting my camera. Again I also didn't like the control I had over my character.
I still found the game enjoyable overall. It was pretty interesting to find the different ways to kill each of the individual bosses. Some of the bosses felt pretty repetitive and I haven't even gone through the whole game. On the other hand, some of the bosses were really unique. For me, the game was more along the lines of a rental rather than a game I would buy to keep.
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[January 18, 2007 04:17:09 PM]
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... continued from previous post.
When I got to the third boss, the jumping stuff was back, and it took me a couple of tries to actually get to where the colossus was. My sword showed me that one of its weakpoints was on its stomach and that there was another one on its head. The problem I had here was that I couldn't figure out how to get to the weakpoints. After a while, it began swinging its sword down on me and I figured out I could run up the sword as it was on the ground. From here I tried many times to jump to places that I thought would let me get to a weakpoint. After about twenty minutes and the game's worthless hint about the armor being brittle, I gave up. I was pretty frustrated at not being able to figure out how to beat this boss. Maybe something will come to me in my next playthrough.
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[January 18, 2007 04:16:52 PM]
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When I first started up the game, I wasn't really amazed by anything really. It is not the type of game I usually play, but I figured I should try to enjoy it as best as I could. The opening cutscene gave a little background story. Basically I had to kill these colossi to bring the girl back to life. The first thing I noticed as I walked out to find the first colossus was that there were no enemies or anything, so this game is all about boss battles. In order to get to the first colossus, I had to climb a cliff, requiring some patience because the jumping system isn't very great. I found it hard to direct my jump a lot because the camera angle kept adjusting itself. The first boss was just some giant. In order to kill him, I had to jump on the back of his leg, stab it until it got dropped to its knees, climb up his arm onto his back, and finally once I reached the head, I stabbed it until it died. I thought it was interesting and simple enough.
The next boss didn't require me to do any jumping exercises to get to. It was some giant turtle thing. It had weak points on the soles of its feet, so I had to figure out that I had to shoot them with arrows in order for it to drop down so that I could climb on its back and do the same thing that I did to the last boss. So within about 30 mins I was able to take out the first two bosses. I figured this game was going to be pretty easy.
... continued onto next post.
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