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jp's Danganronpa: Trigger Happy Havoc (VITA)
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[January 11, 2021 06:29:31 PM]
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Finished this over the weekend and...well...the story definitely got more interesting (and convoluted, but still making enough sense). I also enjoyed how it played with and broke with some of the expectations created in the earlier chapters of the game towards the latter ones. So, the game didn't end up where I thought it would - in a good way.
The gameplay itself never really evolved and I really wish there were more opportunities to practice and engage with that part of the game. Also, if it were shorter.
I was surprised that once the game is over a new mode opens up that seems to basically be an "open school" mode with lots more opportunities to interact with and get to know the students (a good thing) - but the setting seems like it's still all the same? (I though it would take place before the lockdown as it were).
I'm now wrestling with whether (or not) to play any of the other games in the series. I'm not particularly drawn to them - but it seems like other games diverge in terms of gameplay - and my daughter really enjoys them, so there's also that.
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[December 22, 2020 05:01:13 PM]
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Chapter 4 is now finished and in the bag.
This one was more interesting - though I was also able to figure out the "solution" (for the most important parts at least). Notably it goes against the "pattern" (which is actually one thing that helped me "solve it"). I'm also having a slightly easier time with the class trial parts of the game - though I always have to pause to read the controls just to remember. There's simply too much time between trials for me to remember what all the different options are. Thankfully I was also able to "solve" the comic book completion part on my first attempt. That has been a source of frustration to me in earlier chapters due to what I feel are hard to interpret images (it's also kind of weird that the art style for those is completely different from that of the earlier games).
Big picture is that I'm not that enthused about the game - I like the gameplay parts of the trial, but I wish there was more of that. And, I'm curious about the game's story and where it will all go. Not sure I'll spend time on the sequels though...
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[November 8, 2020 06:18:11 PM]
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A ha!
I've now finished the first chapter and yes, I'm enjoying this a lot more. This happened once the first murder got under way - and I had to find clues and then engage in the first class trial. I'm guessing this is a "thing" - and it was fun, more fun than the usual Ace Attorney trials that are my only reference point here TBH.
So, the game is more like Ace Attorney than I had expected - I wasn't really enthused about the whole relationship meter stuff. For now, I'm just looking forward to the next mystery!
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[November 1, 2020 06:45:45 PM]
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I've realized that there are some games that make me sleepy. Often games with some reading or slow narration. This game is one of them, so I need to be careful when I play it!
So far, I'm intrigued - the setup (oh no! a bunch of school kids locked somewhere they can't escape from and told they can escape if they kill another) is brutal but also, not novel (hello, Battle Royale?). BUT, so far violence is not really a thing that's been present. I imagine it will all change at some point but for now the game seems to be mostly about building (increasing) relationships by talking to characters. Obviously there isn't enough time to talk to all of them, so there you go...
I'm really early into the game so it's hard to tell where it will all go - but I'm surprised there's actual movement in a 3D environment with camera and all that (first person view though). I guess I was expecting more picking stuff from menus?
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jp's Danganronpa: Trigger Happy Havoc (VITA)
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Current Status: Finished playing
GameLog started on: Saturday 24 October, 2020
GameLog closed on: Monday 11 January, 2021 |
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This is the only GameLog for Danganronpa: Trigger Happy Havoc. |
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