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dkirschner's Ruiner (PC)
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[April 9, 2021 10:50:31 PM]
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This is like a twin-stick shooter / Hotline Miami hybrid. It looks sliiiiick and oooozes style. The art is awesome and the sound design rules. The characters are dark and the setting is effectively cyberpunkish and hyperviolent.
The gameplay is where Ruiner runs into problems. It's samey. Environments look pretty much the same and combat barely evolves from the beginning to the end. The main thing that changes it up is your skill tree, but even then, I spent 95% of the game dashing and slashing, occasionally using the shield, the healing power, and mind control. I killed 95% of enemies the same way. Only later in the game did I start using guns.
The story is fine, and has a nice little twist at the end. It's bolstered by cool characters, creepy bad guys, and like I said earlier, the sweet, audio and visuals that back it all up.
I loved looking at it, but I wish it was more fun to play!
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dkirschner's Ruiner (PC)
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Current Status: Finished playing
GameLog started on: Sunday 28 March, 2021
GameLog closed on: Friday 9 April, 2021 |
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This is the only GameLog for Ruiner. |
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