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dkirschner's Pillars of Eternity (PC)
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[July 1, 2021 09:52:34 AM]
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So, last Tuesday my car was broken into and my laptop stolen. I was playing Pillars of Eternity on Epic Games and I learned that it didn't save to the cloud. Bummer. I had been playing on it for a long time (23 hours clocked) and was almost done with Act 1 of 3. I don't want to start over (especially since Pillars of Eternity 2 is available to me) and figure I'll just move on, demoralizing though that may be.
Pillars of Eternity indeed felt like playing those old isometric CRPGs like Baldur's Gate and Icewind Dale. I used to LOVE those games. I mean, this was like I transported back 20 years, but with a more modern UI! Everything was familiar, the class system, the combat, the dialogue and choices, the companions, etc.
I was really into the story and lore. It's DENSE. Of those 23 hours, a not insignificant amount of time was spent reading books I found. They expand greatly upon the main story and the history of the setting. One thing I liked about the story is that it wasn't your typical "the evil is coming and you have to defeat the evil!" plot. There was more mystery. Babies are being born without souls. At the same time, you witnessed some arcane ritual and can now talk to spirits or something. You are trying to figure out why all this is happening.
Combat started off really unforgiving, but after you level up a little bit, it evens out. I actually turned the difficulty down at first because I was getting annihilated by like wolves in a forest. Once it leveled out, I turned it back up and it was the good kind of challenging.
In addition to a new class or two, one main new thing is being able to manage a keep. You essentially get a home base that you can spend money on to fortify it and get bonuses (like if you rest there, you gain Perception, or you gain access to merchants, or whatever). When you fortify it, its security increases and it's less likely to be hit by bandits. When you upgrade it, it grows in renown, which affects...something. Eventually I think you can send companions and/or mercenaries off on errands from the keep to earn cash, and oversee some other management features. I liked it, and read that in Deadfire (the sequel), you have a similar management layer with your boat.
I realize I don't have much interesting to say about the game. I was enjoying it. I lost it. I haven't played it in a couple weeks. I don't remember my particular thoughts on it over the past couple months. I just know I liked it. And I'll play the sequel at some point!
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dkirschner's Pillars of Eternity (PC)
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Current Status: Stopped playing - Technical problems
GameLog started on: Sunday 18 April, 2021
GameLog closed on: Thursday 1 July, 2021 |
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This is the only GameLog for Pillars of Eternity. |
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