Please sign in or sign up!
Login:
Pass:  
  • Forget your password?
  • Want to sign up?
  •       ...blogs for gamers

    Find a GameLog
    ... by game ... by platform
     
    advanced search  advanced search ]
    HOME GAMES LOGS MEMBERS     ABOUT HELP
     
    GameLog Entries

    jp's Phineas and Ferb Across the 2nd Dimension (DS)

    [May 26, 2021 07:13:27 PM]
    I cleared the first "world" last night and the next one is "music world" but, so far, the gameplay is basically the same. So, I'm out.

    However, I did go back to "Egypt" world to play an extra level that unlocked - it was just a bonus "get more points to buy stuff" level. So, meh. BUT, I did run across a few interesting things:

    (a) The game's credits are playable! Lower screen you're Perry beating up robots and baddies (and racking up points/score) while the credits scroll on the top screen. I wasn't able to read the credits until I realized you can clear the bottom by spamming the attack button. Anyways, always a nice surprise to see a game with playable credits (I don't think it's the first, but this is old enough to be an early example for sure - of the top of my head I recall the PSP Katamari game)

    (b) I found an item I needed to unlock via-minigame. The prize was a code that I could input in the Wii version of this game? Wow. Ok. I'm guessing there are codes that work the other way too? That's pretty neat.

    (c) I did power=up Ferb's weapon, which was to be expected (as a generic feature in platforming shooting games). I picked up a few powerups but it took me a minute to realize that I had upgraded Phineas' weapon (I was disapopinted because the powerup seemed ineffective)! I mostly played Ferb unless I had to swap due to level constraints.

    (d) I played more mini-games! In addition to the wire-patching game there's a:

    (d)(i) Tap on robots but NOT on batteries as the fall from the sky towards the bottom.

    (d)(ii) Shoot a colored marble of the right color up a column such that it hits a robot of the same color to make it disappear. If the color is wrong, a robot of that color appears instead. The robots slowly work their way down so you need to eliminate them all before they reach the bottom.

    (e) As expected there's a boss fight at the end of "Egypt" - it's a robot/cyborg Perry (from another dimension?)

    Anyways, there is lots of variety in the game - yay! - but not enough to keep me going.
    add a comment Add comment
    [May 25, 2021 09:06:23 PM]
    So far it's super easy - but, I'm definitely not the target audience. As far as I can tell they got the voice actors to work on the game? That's impressive. I'm actually familiar with the show, having watched more than a few episodes when my kids were young.

    A few interesting things (especially considering the game's date of release - sometime in 2009):


    a) As you make progress in the game you unlock outfits for the characters you can then purchase with in-game currency! Cosmetics! Purchased with in-game currency earned from playing the game! In 2009! (yes, it dates earlier - but I was surprised to see this in a kids DS game)

    b) So far, at least in the platforming levels, you can quickly and easily switch between Perry, Phineas, and Ferb. They're represented on the touch screen by a "card" with their picture. Tap the card and they zap into the game. It's surprisingly fast and efficient.

    c) Each character has a different ability/weapon so you sometimes need to use that character to continue in a level. When this is the case - I think if you've taken a while to swap - the character you need to swap to starts making noises and drawing attention from its "card" on the lower screen! It's a nice subtle help-the-player mechanism!

    d) The levels have a bit of variety, collectables to pick up along the way, and so on. It meets all the minimum "features" of a decent platforming game - which I'm surprised by (I don't know why, really - at this point in time I guess it was pretty well established?). The levels do mix things up with (sometimes) forking routes or changes of pace - for example there's a giant robot dog you sometimes have to hop into who then wrecks enemies and is all-around really powerful. To activate it you need to play a mini-game. So far I've seen only two - failed at the first and then never saw it again! (so, the mini-game you get is determined randomly?). The one I did not fail at required me touching a broken wire to "fix it" while a spark of current travels along it, you do this a few times (different screens - more wires, more sparks) with increasing difficulty and you're good to do.

    e) The first "world" is Egyptian-themed - the kids are stuck travelling across different dimensions while pursued by an alternate universe Doofenshmirtz - and I'll probably play until I see the next world, but beyond that I'm not that interested....we'll see what happens.
    add a comment Add comment
     
    Status

    jp's Phineas and Ferb Across the 2nd Dimension (DS)

    Current Status: Stopped playing - Something better came along

    GameLog started on: Saturday 22 May, 2021

    GameLog closed on: Wednesday 26 May, 2021

    Opinion
    jp's opinion and rating for this game

    No comment, yet.

    Rating (out of 5):starstarstarstarstar

    Related Links

    See jp's page

    See info on Phineas and Ferb Across the 2nd Dimension

    More GameLogs
    other GameLogs for this Game

    This is the only GameLog for Phineas and Ferb Across the 2nd Dimension.

     home

    games - logs - members - about - help - recent updates

    Copyright 2004-2014