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dkirschner's Nex Machina (PC)
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[June 17, 2021 07:33:51 AM]
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Intense twin-stick shooter/bullet hell game that is very polished. Its arcade mode on normal difficulty clocks in at around an hour, though I spent over twice as long because I exited once without knowing you couldn't save and then it crashed on me. Then I tried the first world on the two next hardest difficulties. So I basically played the first world...5 times, the second and third world twice, and the fourth and fifth once.
On each "level" of each world, which take like 30 seconds to a couple minutes, you progress by killing all the spawning enemies. There are several humans to save and various secrets and optional objectives that add even more challenge to an already challenging game. The normal difficulty wasn't too bad, and I could save almost all humans and find some secrets, but it ramps up on the other difficulties!
Enemies begin simply walking toward you, but by the end of the game they are firing bullets and lasers everywhere and doing leaping and burrowing attacks. Boss battles are fun and chaotic. One is like a mecha-Donkey Kong, which was funny. I have no idea what the game is about. You're killing bad machines I guess? At the end you pull a plug or something? Doesn't matter! Kill kill kill.
Yeah, that's about it! I played this on Xbox Game Pass and would pick it up on Steam to own permanently for a couple bucks. Worth playing, but nothing you haven't seen in a twin-stick shooter before.
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dkirschner's Nex Machina (PC)
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Current Status: Finished playing
GameLog started on: Wednesday 16 June, 2021
GameLog closed on: Wednesday 16 June, 2021 |
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This is the only GameLog for Nex Machina. |
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