Please sign in or sign up!
Login:
Pass:  
  • Forget your password?
  • Want to sign up?
  •       ...blogs for gamers

    Find a GameLog
    ... by game ... by platform
     
    advanced search  advanced search ]
    HOME GAMES LOGS MEMBERS     ABOUT HELP
     
    GameLog Entries

    dkirschner's Starcraft II: Legacy of the Void (PC)

    [August 7, 2021 06:50:16 AM]
    So the Starcraft II trilogy comes to an end 11 years later! I loved wrapping up the whole thing, but Protoss are the least interesting beings in the galaxy and the level of techno-science fiction mumbo jumbo narrative is off the charts. You do get to kill a god, so I can't argue that it isn't epic. But I suppose that, after playing all three parts of Starcraft II this year, Legacy of the Void is more of the same.

    A lot of the levels involved destroying x things. The variety seemed less than Wings of Liberty and Heart of the Swarm. Already, I barely remember any of the levels. The most memorable ones are the later ones when you're really starting to hunt down Amon, and then the epilogue. The reason the epilogue is memorable is because Raynor and Kerrigan come back and there is some contrived story bit that requires them all fighting together. It's pure fan service--fun, but very odd that at the end of the Legacy of the Void campaign, you finish off by doing the final two levels as the Terrans and the Zerg.

    Protoss were fun to play. The unit modifications were interesting and led to unique styles of play. By the end though, I fell into making carriers and collosi, then cloaking them with arbiters. Easy victory every time. But it was fun to make sentinels (zealots that rebirth upon death), reavers (nostalgia!), and to use warp gates, which allow you to warp units from gateways to any pylon, especially with the Spear of Adun's "create a pylon anywhere" ability.

    The Spear of Adun, your megaweapon, was also fun to level and use. It had some crazy powerful abilities, like freezing all enemies on the battlefield for 20 seconds (5-minute cooldown). Want to destroy literally any enemy base? Assemble a giant army, go to the enemy base, freeze them all for 20 seconds, destroy them all. You can also give all your units 200 shields, strafe targets with lasers, or, another favorite of mine that I used the entire game, a passive ability that lets you automatically harvest vespene gas with no gathering units required!

    I may keep this installed to screw around online sometime or play custom games or any of the other hundred event types that now exist. For now though, wrap it up and put a bow on it!
    add a comment Add comment
     
    Status

    dkirschner's Starcraft II: Legacy of the Void (PC)

    Current Status: Finished playing

    GameLog started on: Monday 26 July, 2021

    GameLog closed on: Thursday 5 August, 2021

    Opinion
    dkirschner's opinion and rating for this game

    Fantastic so far. Can't wait for the end! -------- Solid game, epic end to the trilogy. Protoss characters are boring as hell though!

    Rating (out of 5):starstarstarstarstar

    Related Links

    See dkirschner's page

    See info on Starcraft II: Legacy of the Void

    More GameLogs
    other GameLogs for this Game

    This is the only GameLog for Starcraft II: Legacy of the Void.

     home

    games - logs - members - about - help - recent updates

    Copyright 2004-2014