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bri's Jet Set Radio Future (XBX)
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[November 12, 2003 12:48:23 AM]
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Just started today. JSRF feels a little faster than JSR, and I like the ability to speed up during grinds. It may not follow real world physics especially well.. but I'm playing a game.. I don't want accurate physics.. I want FUN physics. (Remind me to tell you a story about Obi Wan, game tuning, and a physics obsessed programmer.)
I'm not sure I'll get the hang of the paint-boost anytime soon. I'm kinda missing the old school boost that didn't cost any paint. Sure, it wasn't nearly as big a boost and didn't have the cool visual effect, but it was free... I'm really stingy with paint.
Last time I played JSRF I didn't really like Yoyo, but the kid's okay. I don't like Beat's new outfit much, and it seems silly to me that you have to earn Beat early in the game rather than starting with him. (Guess it's something like people's frustration at playing most of MGS2 as Raiden, though more easily remedied.)
Anyway, I like the feel of this Xbox iteration of it, and Smilebit's one of the key factors that will get me to finally buy an Xbox one of these days. (Along with that copy of KotOR that I still haven't played.) I'm not all that big on Orta, but I'm quite the JSR/JSRF fanboy, and since it's not hard to find JSRF in the used bin at EB, I really ought to pick up a copy.
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bri's Jet Set Radio Future (XBX)
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Current Status: Playing
GameLog started on: Tuesday 11 November, 2003
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