|
dkirschner's Ape Out (PC)
|
[March 18, 2022 08:08:49 AM]
|
I thought this would be more like Hotline Miami. It's far simpler though, but with a really snazzy presentation. I loved the jazz music and the crashes synchronizing with your punches. It really got my blood pumping.
You play as an ape. And you have to escape. How do you escape? Run to the right or left (depending on the level) and punch everyone in your way, hurling them backward and sometimes into other humans, who all explode in splatters of red and body parts. You can also grab enemies and use them as shields, which makes you move really slowly, but who wants to do that?! Run and punch, baby!
You are in a research facility or ship or war zone for...reasons? In the end, you break out a bunch of other animals, and then in a bonus level rescue a baby ape. The bad guys are clearly in the midst of a war. Maybe they're conducting research on animals? Maybe they're trapping them and selling them to raise funds?
Either way, bad guys come in a few varieties as the game progresses. You start with regular pistol-wielding bad guys, and then you'll encounter ones with shotguns, sniper rifles, flamethrowers, and explosives. It introduces these one at a time in the multiple short levels. I believe there are about 32 levels in total, and the game took me an hour and 20 minutes to do everything. You also get tossed some light environmental challenges, such as bombs dropping from the sky and fences blocking paths later on.
The best thing about Ape Out is the crashing drums. It's got a great frenetic jazz soundtrack, and every time you punch an enemy, a drum or cymbal crashes. It's very comic book-y ("Pow!" Bam!" "Crash!"). Highly recommend for some wild action and unique, artistic presentation.
add a comment
|
|
|
|
dkirschner's Ape Out (PC)
|
Current Status: Finished playing
GameLog started on: Thursday 17 March, 2022
GameLog closed on: Friday 18 March, 2022 |
|
other GameLogs for this Game |
This is the only GameLog for Ape Out. |
|