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dkirschner's SteamWorld Heist (PC)
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[May 12, 2023 06:21:55 PM]
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I was excited to play this after enjoying the surprise that was SteamWorld Dig 2. However, I am retiring it because, although it has similar charm as SteamWorld Dig 2, I don’t find it as engaging. This is largely because it’s a very basic 2d side-scrolling strategy game, an ultra-light version of X-COM. Why would I play this when I have other strategy games with much more satisfying complexity? Well, the answer initially was because Heist is relaxing in its casual simplicity. It was easy to play after work for an hour. But over time I just became bored with it.
You can take up to three characters on missions. You board various ships as you progress the story and kill enemy “cowbots” (the universe is some sort of Wild West sci-fi with robots) on the way to completing level objectives. Your characters are basic archetypes (the sniper, heavy, and the “regular one”). The coolest thing is that your shots ricochet in the environment. To me, this is the game’s gimmick. Ricocheting allows for tricky shots that are fun to pull off. You can also collect hats. Hats are merely cosmetic, but cute. Shoot them off enemies’ heads. I’m about to write a similar review for SteamWorld Quest: Hand of Gilgamech…
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dkirschner's SteamWorld Heist (PC)
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Current Status: Stopped playing - Got Bored
GameLog started on: Tuesday 14 March, 2023
GameLog closed on: Friday 12 May, 2023 |
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This is the only GameLog for SteamWorld Heist. |
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