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jp's Pendragon (PC)
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[October 22, 2023 10:49:00 PM]
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This one's more interesting than I thought it would be - the tactical game worked really well and it was fun to "navigate" the world - run into random story events and such. I'm not sure if I ever beat it? I definitely did get to Mordred a few times - but I'm not sure I can say what happens when you win. Sorry, it's been a while and I really should have written this log a few months ago.
One of the things I liked is how careful you really need to be as you move your characters around on the map - the have different move/attack patterns and since it's pretty easy to die, you have to be extra careful. Changing stances (to get different attack patterns) also matters. It felt very much like a chess game - watch where you go, where you land, and so on. In an interesting way, this wasn't the sort of game where you have/want to use all your characters. Sometimes, it was better to leave one further back, not use them at all, simply because they'd get into trouble or mess things up. One of the things I didn't like is how sometimes enemies would just appear (as a sort of triggered event) on certain parts of the map and so on. It felt a bit like the game cheating.
Oh, there was also some thing about "painting" the squares of the map - I don't remember what that did/why it mattered, but it was also pretty cool. Also, the game's interface would let you know if you were about to make a move that might result in your character dying! (but sometimes it didn't - it was like a risk thing, but if you chose that and died, well, you'd been warned)
Cool game. For sure.
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jp's Pendragon (PC)
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Current Status: Stopped playing - Something better came along
GameLog started on: Sunday 26 March, 2023
GameLog closed on: Sunday 22 October, 2023 |
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This is the only GameLog for Pendragon. |
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