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jp's GALAK-Z: The Void (PS4)
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[October 22, 2023 11:05:31 PM]
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I have this as part of a two-game combo pack with Skulls of the Shogun. So far I'm more of a fan of the other game than this one. BUT, that's mostly because this game is hard, takes a lot to control the ships really well, and I'm not very good at it.
I don't understand the rogue-like elements it has either. It seems like I should occasionally just leave a mission and do it over? But, that way not losing the resources picked up along the way?
I guess what I haven't like is that, two missions in, I got to a point where I barely won - one health remaining! But, I started the next mission with one health. It makes sense with the story - the whole fleet being destroyed and my being the last fighter left and all that, but still. I guess this is where "smart me" would have gone out, gathered stuff, turned tail, and repeated a few times until I was all patched up? But, that feels like a cop-out. Also, I don't even know if that would work? Supposedly the levels are generated each time - they have a different named author even, but - my experience re-playing one over and over a few times was that they stayed pretty much the same except for once where there was different pickup... so, weird?
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![Status](images/Status.png) |
jp's GALAK-Z: The Void (PS4)
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Current Status: Stopped playing - Something better came along
GameLog started on: Saturday 21 October, 2023
GameLog closed on: Tuesday 12 December, 2023 |
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