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dkirschner's Pilgrims (PC)
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[July 5, 2024 01:23:36 PM]
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Second of the three Amanita Design games I played, and my least favorite. It deviates from their formula the most. It's got the interactivity and the simplicity, but it's lacking in the puzzle department. It seems like they were playing around with the card game trend, and they incorporated items that you can use (as in a point-and-click) as cards that you pick to interact with characters and other game objects.
So, in Pilgrims, you are a pilgrim (of course...). You have a 2d map to traverse with various points of interest. Some of these will have other characters who want things, and others will be more interactable sites, like a campfire you can cook on (drop a fish card on the fire and you get a cooked fish card, etc.). I thought that I would have to use my brain more to decipher how to meet the various characters' desires, but it's not meant to be a puzzle game. It's meant to be playful. You try using all the cards on all the things with all the pilgrims and see what happens.
As you meet people's needs, they will join you too, so you might have three or four different characters with you at any given time. Ultimately, you'll fulfill each of their requests in order to move forward with your main pilgrim. You don't necessarily know what will fulfill their requests, and I guess it's puzzly in the sense that you need to figure it out, but just clicking on everything will get a hit. And it is cool that there are multiple ways to achieve various goals. For example, you need to get rid of a bear in a cave so you can enter and get something from there. The old lady can thwack it with a broom, you can give it flowers that make it go to sleep, you can poison it with a mushroom, and so on. The game wants you to replay it and find all the interactions (there are achievements for each of them), though the story doesn't change.
Pilgrims was neat, but really short and simple, and not as funny or engaging or weird as most of Amanita Design's other games.
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dkirschner's Pilgrims (PC)
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Current Status: Finished playing
GameLog started on: Wednesday 3 July, 2024
GameLog closed on: Thursday 4 July, 2024 |
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