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    GrayKat's Goldeneye 007 (N64)

    [January 19, 2007 04:53:31 AM]
    I have given up the one-player mode for this game. I got all the way to the Jungle mission and i found myself several times getting frustrated and yeling at the screen because of the faulty AI, getting fed up with saving Natalya, wanting to turn the game off and play a different game.

    I enjoy this game a lot more when im playing against my friends rather than doing the one-layer missions. I can honestly say that one thing that they did right when making this game would be the multiplayer mode. It set the bar for all future multiplayer FPS games. I would deffinetly recomend this game for its multi-player abilities, and not for the one-player missions mode speciffically for the frustrating AI.
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    [January 19, 2007 04:47:06 AM]
    GoldenEye007 for me is a source of good memories for me when i was younger. A friend of mine owned this game and we would spend hours in the multiplayer mode hunting eachother down in various levels of the game. However, I never had the chance to play the one-player mode of GoldenEye007 and go through each of the missons that were part of the GoldenEye movie. So when i checked out this game, i was intent on playing the one-player mode to see what it was like. (although we were only permitted to check out one controller at a time, so one-player mode was my only option)

    So i started to play the first coupple of missions and i was remembering the controlls for walking, exchanging and firing different wepons. This game requires smooth controlls to be able to aim and shoot right, and if you have a stcky button or analog stick on your controller, it makes the game that much more difficult to play. (which was sadly the case in my experience)

    The level design for this game is fun, and couppling it with the FPS style of gameplay gives you the feeling of sneaking around an enemy Soviet base, even though the graphics for the enviornment appear reppetitive, and the characters look somewhat blocky.

    The major downfall for this game is the faulty AI. There were times where the fact that the AI for certain characters kept glitching took the fun out of the game to the point where i got annoyed and wanted to turn the game off. One such example would be the several "Rescue Natalya" missions. After being descovered, dieing, and loosing the mission countless times, its disheartening when you have completed all the objectives and you are making your escape with Natalya when she gets caught behind a box or some piece of the environment, running in place, and gets caught in an explosion, or is descovered and killed by the enemy, when you are a few steps from finally beating the mission.

    For this factor alone made the game a lot less enjoyable.
    add a comment Add comment
     
    Status

    GrayKat's Goldeneye 007 (N64)

    Current Status: Stopped playing - Got frustrated

    GameLog started on: Monday 15 January, 2007

    GameLog closed on: Friday 19 January, 2007

    Opinion
    GrayKat's opinion and rating for this game

    Great example of versus Multiplayer FPS game. But the faulty AI makes the one-player mode frustrating.

    Rating (out of 5):starstarstar

    Related Links

    See GrayKat's page

    See info on Goldeneye 007

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