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dkirschner's Children of Morta (PC)
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[October 4, 2024 01:42:18 PM]
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Another hidden gem in a Humble Bundle. This is like an action RPG roguelike with narrative emphasis. The thing that makes this stand out is that you don't play as a single character, or various character classes, but as a whole family. The Bergsons live together and are the protectors of a mountain. They love each other and have a happy life, but then some corruption starts spreading and they have to figure out what's going on and stop it. They free three guardian spirits and then confront a god.
Over time, you unlock more family members for play, and the unlocks coincide with story developments. The young daughter, for example, trains and hones her fire-slinging abilities. You see this in various scenes and interactions. Eventually, she joins you with another character in a dungeon, and then she's ready for you to play. The characters are not terribly different from one another, the main difference being either melee or ranged. But I mean, one melee character is really slow and strong (and sucks), a couple are pretty fast, one has a shield, one uses a spear and is more a mid-range fighter. But ultimately, the two ranged characters steal the show, the mage and the archer. Once they get leveled up a bit, it's easy breezy time. There are three main areas, each with three dungeons, and most of the dungeons have three levels. I beat the entire third area without dying (and maybe the last dungeon of the second area, if I remember) alternating between the archer and the mage.
You'll want to experiment with all the characters, not only because it's fun to learn their playstyles, but because of the family element, they unlock skills that help other family members. For example, as you move up each of their skill trees, you might unlock a skill that gives the whole family more critical hit chance or more speed or whatever. There are a whole host of other upgrades too, which you need to spend gold on (gold is found in dungeons), and all those other upgrades affect the whole family (every character). So there's a neat mixture of character specialization and unlocking things for the benefit of everyone. Also, you will HAVE to change characters sometimes because they will get "corruption fatigue" if they spend too much time in dungeons. That decreases their maximum HP for a while. So, use other characters for a couple dungeons, then that fatigued character will be good to go again.
Although dungeons are not particularly varied (some of the same enemy types appear throughout the game), it scratches the itch of being methodical, clearing the map of each dungeon to make sure you find all the chests, items, quests, and so on. This was probably more important in the early-mid game, when the difficulty was highest. Toward the end, you'll be stacked with buffs and, like I said, it becomes pretty easy, at least with the ranged characters. So yeah, very cool. I really liked this. Oh, also, it's got great pixel art!
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dkirschner's Children of Morta (PC)
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Current Status: Finished playing
GameLog started on: Thursday 26 September, 2024
GameLog closed on: Friday 4 October, 2024 |
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This is the only GameLog for Children of Morta. |
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