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    dkirschner's En Garde! (PC)

    [October 15, 2024 05:11:30 PM]
    This is a silly, short adventure game (~4 hours) featuring fencing, and the combat is really quite good. It's predicated not only on fencing moves (dodge, parry, riposte), but on using the environment to gain advantage over enemies. For example, you can kick things at enemies (boxes, crates, vases, etc.), which will momentarily surprise most enemy types. Surprised enemies are opened up to being kicked themselves, and you can kick them off ledges, into traps, and so on. You can pick up objects (buckets, turkeys, lanterns, etc.) and throw them at enemies too, distracting them or, if you're close with a bucket or turkey, putting them on the enemies' heads. It's amusing seeing an enemy running around with a turkey on his head.

    You can also interact with the environment, such as by throwing a lantern at a cannon, which will cause it to fire, or by cutting a rope holding up a chandelier, which will cause it to fall. You can jump on tables, swing on poles, and generally run circles around your opponents, throwing and kicking things at them. Doing such acrobatics also surprises them, opening them up to kicks and attacks, or just distracting them so that you can focus on other enemies, because they will swarm you.

    There are a variety of enemy types that, especially when there are a lot of enemies together, can be pretty challenging. They basically escalate in the complexity of their patterned moves. If their swords highlight red, it's an unblockable attack that you must dodge. If their swords highlight blue, you need to parry. Different enemies have different combinations of these two moves, and they come at you fast, so you have to react quickly to their series of attacks. As you dodge and parry the more advanced duelists, you wear down their guard bar. Once that's depleted, you do damage to their health. If you get hit, their guard bar replenishes. So, you need to string together perfect moves to defeat enemies. Combat happens in arenas, often with waves; it's intense and fun!

    The fencing and acrobatic antics align with the narrative and tone of the game. You play as a heroic rapscallion who is against the "Count-Duke" and his evil scheme to milk the population and enrich himself. The plot and characters are usually over-the-top. There are plenty of funny one-liners. It's all very silly, endearing, and colorful. And I say all this with the feeling, in the end, that it was missing things. It moves at a fast pace and feels like it could have been fleshed out more, perhaps even taken a bit more seriously, and been a more engrossing action game. What's here is solid, but it feels like more of a foundation for something else than anything I'd encourage others to go out and play, although it was totally fun.
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    Status

    dkirschner's En Garde! (PC)

    Current Status: Finished playing

    GameLog started on: Sunday 6 October, 2024

    GameLog closed on: Monday 14 October, 2024

    Opinion
    dkirschner's opinion and rating for this game

    Fun little sword-fighting game! ----------- Doesn't take itself seriously; lots of cool environmental interactions.

    Rating (out of 5):starstarstarstarstar

    Related Links

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