|
geekyPANDA's Soul Caliber III (PS2)
|
[January 19, 2007 04:09:06 PM]
|
For my second session I played alone in story mode. Story mode is a lot of fun because it tells you background on the character you play and shows what would happen if they win, it also explains why they characters fight (for the most part) so its not just random battles. I played the stories of one of the new characters and my one of my favorite characters from the previous games. I unlocked a lot of stuff which is cool and gives incentive to beat the game with every character, the aspects of the game that make players set goals are good because then you have a reason to play. The story is really complex and interesting. There are a lot of complicated moves I know how to do with some of the characters I played in the other games, but for the most part the really dramatic moves are hard to do and usually happen randomly, you can look up the commands and try the moves, but I like the randomness.
add a comment
|
[January 19, 2007 03:46:19 PM]
|
This game is a lot of fun because there are so many options. A new feature to the Soul Caliber/Soul Blade series is character customization. I made my own character and had the choice of profession, hair, face, skin, cloths and colors for everything, that kept me occupied for a while but was kind of frustrating because the menus were complicated. After I made a character I played for a long time in the multiplayer mode. The graphics are amazing. The game is a lot more interesting when the backgrounds are so impressive. I like multiplayer because it is more social and there is more of a scene of competition. It was cool to be able to play the character I made and all of the characters I like from the previous games. The controls have stayed the same in all of the games which makes it easy to play this game if you've played any Soul Caliber game before and it makes me care more about the characters to see them in the sequels.
add a comment
|
|
|
|
geekyPANDA's Soul Caliber III (PS2)
|
Current Status: Playing
GameLog started on: Friday 19 January, 2007
|
|