After playing Soul Calibur III for a good amount of time, I can safely say that it is my new favorite 3D fighter. The gameplay mechanics seem unchanged from the previous installment, which is deffinetely a good thing. As always, the character and background designs are amazing. The polygon count is through the roof! All of the textures, from Lizardman's scaley face, to the grassy hillside of the earthquake vs. special level, look fantastic, among the best visuals the PS2 has to offer. Most importantly, however, is that the game is as much fun to play now as when it first debuted on the Dreamcast in 1999.
The weapons seem to be the star attraction, as each character has a different weapon, and therefore, a completely different style of fighting. There are tons of different characters to master, and a whole selection of bonus weapons and other options in the create a character mode to keep one busy. Soul Calibur III is a beautifully crafted, captivatingly fun, all-around inspired game.
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