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gnuanes's Wii Sports (Wii)
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[January 26, 2007 09:35:41 PM]
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This is my second entry for the first game log assignment, sorry it’s so late but I just added the class last week:
As I continue to play the Wii, in particular, Wii Sports, I’ve realized just how good the Wii controller is. I began playing Wii sports by just swinging wildly and wondering why the character wasn’t reacting exactly the way I wanted. As I played on I realized that the key to using the controller in Wii Sports and any Wii game is subtle, controlled movements. As a played the Boxing game, I learned that quick “flicks” of the controller as opposed to crazy, fast swinging was much more effective. And with the Golf game it is vital to have a controlled swing. Now, many people when they first play Wii are put off by this, they expect it to be able to recognize big movements as well as small, and for the most part it does. But the more controlled movements are much more effective and once you master it it’s great fun. Also, the Wii controller “seems” to be lacking buttons, but I would argue that this controller has more “buttons” than any controller in history because each movement you make with the control (and there are a lot of different choices) creates a different action, and do these movements while holding one of the controller's buttons and there are even more actions. By playing the various Wii Sports games I have realized this and am very confident that the Wii games in the future will have even more complex control schemes and have the potential to be an entirely new gameplay experience.
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[January 24, 2007 03:34:46 AM]
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I just entered this class, so this is my game log for the FIRST assignment:
When I first picked up a Nintendo Wii controller I had no idea what to expect. I had read a lot about the system but it was hard for me to fully comprehend how it would work. I had this feeling that it was too good to be true, that there had to be number of flaws. As most every new Wii owner has probably done, I chose the game Wii Sports to be my first experience on the system. Almost immediately I realized that the Wii Sports game was not exactly a video game, but was designed more as a demo to show the various functions of the revolutionary wireless, movement sensitive Wii controller. In the game you are able to play five sports: tennis, baseball, bowling, golf, and boxing. For my first time with the game I chose to only play two of the sports: tennis and baseball. The first sport I played was baseball. Once I got past the cheesy graphics (which were not a main part of the game’s allure) I was absolutely astonished and just how well the Wii controller worked. I held it like a baseball bat, and moved it like a baseball bat. If I moved the controller in circles the bat would move in circles. If I swung hard or soft the bat would do the same. I immediately felt that video games had reached a new era and saw, through this minimal baseball “demo,” the possibilities for future Wii games. I also began experimenting with controller movements and learned that by simply flicking my wrist from a tilted up position to a tilted down position, the game would read it as a swing of the bat.
The other Wii sports game I played in this first session was tennis. This seems to be a popular favorite among many Wii Sports players. It’s quite simple really. You are not in control of the characters movement around the court, only the direction and timing of their swing. The character automatically moves toward the ball and it is up to you to either swing at it normally or backhand it. The timing of your swing and the power you put into it are the main variables in the gameplay.
In this initial session I have focused almost entirely on the gameplay, and in Wii Sports the gameplay is pretty much all it has going for it. This game is definitely worth playing and is a perfect showcase of the Wii’s revolutionary gameplay.
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gnuanes's Wii Sports (Wii)
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Current Status: Playing
GameLog started on: Sunday 21 January, 2007
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