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soopalation's Kirby's Adventure (NES)
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[January 31, 2007 03:08:25 PM]
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Now that I have talked about the game play I saw something interesting in Kirby’s Adventure and that was the minigames. In Kirby’s adventure there are four different mini games quick-draw, crane, egg catcher and arena. Each mini game is different from the other and I saw no overlaps in them. The mini games are very simple to play but are hard to master. The biggest difference when I was playing Kirby compared to a NES Maio game was that it has consistent strategy and puzzle throughout the game play.
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[January 29, 2007 06:49:44 PM]
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I am not going to lie to you this was my first time actually seriously playing any game in the kirby series. This is why I choose to write my gamelog on this game. Why was this game so good compared to Mario and Zelda which were some of my favorite titles. Starting up the game the story was pretty simple Kirby has to travel around in search of 7 pieces to the star rod which allows people of dream land to have there dreams. Playing the game you could tell this was a straight up 2D sidescroller. In the game kirby has six hit points before he looses a life. In this game you can assimulate your ennemies attacks by swallowing them up. This is truely a family game and by that I mean anyone can join in and love this game. It is so simple to understand and play its almost genious. Kirby has alot of the features a good game should have. It has both simple game play and a indept story that keeps the game running. In some ways I feel as though this game has been kinda a bite off of mario wit a twist.
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